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Machine learning is a system where rather than a computer programmer deciding the best way to sort, organise, classify or use information, the computer program develops its own set of instructions (algorithm) based on information that users feed it.  Scientists at the...

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...