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STEM Clubs: reaping rewards

The four videos below focus on the impact of STEM clubs on achievement, opportunities for staff CPD, and the awards and competitions open to clubs.

Awards and competitions

Academic achievement

Life skills

Professional development...

STEM Clubs: identity and impact

The videos below describe how to create your own club identity, extend the impact of a club, and how to establish successful relationships with other schools and a local community.

Working with your local community

Working with other schools

...

Python Projects

This series of resources supports the teaching and learning of the computer programming language Python. The series of activities, produced by Code Club have support sheets for each of the activity projects. They are easy to follow and support progression in the learning. The activities require studenst to: *...

Movies and magic 9-11

Sometimes what looks like magic is actually science! In this programme, pupils will look at magic and movie tricks for inspiration and find out how it’s done. They explore how things are done to make movies look realistic, and investigate whether some of the themes or technology from the movies could be possible in...

Making Music with the NXT

This sample, taken from a teacher guide, makes use of Lego NXT programmable kits to create musical instruments. Controllable devices are built that can ‘play’ percussion instruments such as a xylophone and a drum; other ideas include making a trumpet using NXT touch sensors for buttons, or controlling tone using...

How do they make movies 11-14

Have you ever wondered how to create movie magic, such as hideous monsters or incredible costumes? The secret to creating an amazing movie is just a few STEM Club lessons away. This programme investigates how you can use design and technology to master movie tricks, from creating your own prosthetic mask to...

Fact finders 7-9

The (fictional) show Fact Finders TV needs help from your STEM Club! The show explores common myths, crazy stories and possible pranks and is asking pupils to find out, ‘Is it really true?’ and ‘How could it work?’ Pupils will make their own models to test their ideas and draw conclusions so they can report back on...

Dijkstra's Algorithm

Dijkstra's algorithm finds the shortest path for a given problem. Dijkstra's algorithm can be used to find the shortest route between two cities. This algorithm is so powerful that it not only finds the shortest path from a chosen source to a given destination, it also finds all of the shortest paths from the...

Datalogging Activities for the Busy Teacher

This sample of a teacher guide shows how the Lego NXT programmable brick can be used with compatible sensors as a versatile data logging kit. It contains examples of data logging in the wider world to help students engage with the topic, and guidance for simple investigative activities that link to science,...

Community STEM Clubs poster

STEM Clubs are not just for schools! They are a powerful and enjoyable way to engage young people with science, technology, engineering and mathematics (STEM).

This poster is for anyone wishing to advertise a STEM Club in their local communities, be it a one-off session or recurring club; in a library or...

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