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Computer games modeller

Mark is a 3D modeller at Jagex, a computer games design company. He discusses his role in this video. He role involves the creation of 3D characters, areas and environments , taking briefs for art teams to bring it to life. He enjoyed art at school, was a keen gamer as a child and wanted to pursue his dream job. After...
Publication date:
2010 to date

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Stem Ambassador induction training

All STEM Ambassadors must do an induction, either face-to-face offered by your local STEM Ambassador Hub or online. Module 1Watch the first module of the STEM Ambassadors induction covering the steps to becoming an approved STEM Ambassador. Module 2Watch the second module of the STEM...
Publication date:
2010 to date

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Penguin dictionary of computers

 Defines terms and phrases related to computers, programming, electronics, artificial intelligence, computer languages, telecommunications, and mathematics
Publication date:
1981

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A level computing: 3rd edition

 Computing is the ideal resource for interactive teaching and learning. As well as offering comprehensive coverage of A level core topics, its content and approach make it an effective vehicle for delivering BTEC and BCS courses (1999)By integrating content within classroom teaching, Computing eliminates the need...
Publication date:
1999

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Book

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Basic principles and practice of microprocessors

  This text presents a straightforward discussion of the way in which basic techniques in computing may be applied to the new technology of microprocessors. Each topic is considered first in terms of general principles and then in relation to four of the most popular machines. 
Publication date:
1982

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Introduction to 6502 machine code

 In essence, machine code programming is direct programming of he microprocessor without using a built-in high-level computer language such as BASIC. The vast increase in running speed obtained when writing programs in machine code is offset, to a degree, by the added complexity in writing them....
Publication date:
1984

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Book

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Understanding computer science

 Understanding Computer Science brings you basic understanding of the use of computers in an easy-to-understand language.
Publication date:
1981

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Book

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Understanding microprocessors

For the newcomer to microprocessors - an in-depth look at the magic of the solid-state chips that are impacting our lives. What they are, what they do, and how they work to solve problems electronically. Written in everyday language, ideal for self-paced individualized learning.
Publication date:
1979

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Book

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An introduction to algorithmic thinking: algorithmics (HESS) student guide

 Learn how to think about solving problems in an abstract way, explore the different ways solutions can be found and described as algorithms. Includes worked examples and exercises incorporating theory from the field of Computer Science at an introductory level.
Publication date:
2018

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Book

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Culture, communication and change

The ability to extract and summarise information is a very valuable skill for students to develop. This document is a report published in 2011 by the University of Cambridge. It investigates social impacts of technology use on different cultures. This resource could be used as a source document for students to scan...
Publication date:
2010 to date

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