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Quantum Tech Student Activity Cryptography

Quantum computers will revolutionise secure communications, and will make some current encryption methods obsolete. This activity, takes in cutting-edge research at the UK Quantum Technology hubs but begins with a firm grounding in the fundamentals of encryption. Unplugged...

Life in a Can

A cross-curricular resource for primary and lower secondary schools that investigates life and how it can be maintained in the harsh atmosphere of space.

The engineers and scientists who built the International Space Station are faced with huge challenges - everything needed to keep astronauts alive must be...

Stay Sharp

This cross-curricular resource for primary schools looks at reaction-time for astronauts and distances travelled by the International Space Station in that time.

Children learn about the body and how nerves allow us to respond to events. They develop systems for measuring reaction times using everyday...

The World's Biggest Shadow

This teacher resource, part of the AstroPi project with UK Space Agency and Raspberry Pi Foundation, investigates sunlight and shadows in a space context. It is suitable for children in primary school.

The sequence of activities is linked to other resources in the eLibrary, starting from basic ideas about...

Build a robot buggy

In this project students learn to build a robot buggy using a Raspberry Pi. It contains detailed tutorials that cover:

  • How to setup a motor controller board with two motors
  • How to control motors using Python
  • How to build a robot chassis

These activities are aimed at ...

Making games with Python & Pygame

This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...

Emotional robot

A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour?. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

Unplugged starter activity for waterfall methodology

Understanding the key development methodologies is an important part of most A-level specifications. This is a great activity to engage the students at the start of the topic, as no prior knowledge is required. This resource needs to be cut out and laminated. Ideally, each waterfall step should be separated, along...

STEM learning secondary and FE magazine: summer 2018

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

A team game for mimicking bitcoin mining and blockchain environment

Bitcoin (₿) is cryptocurrency, a form of electronic cash. The aim of this group task is to model the process of bitcoin mining and to explain the blockchain environment. The class divides into groups, each member taking a specific role in the bitcoin process: 'puzzle maker', 'mathematical verifier', 'miner' and '...

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