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Emotional robot

A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour?. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

Unplugged starter activity for waterfall methodology

Understanding the key development methodologies is an important part of most A-level specifications. This is a great activity to engage the students at the start of the topic, as no prior knowledge is required. This resource needs to be cut out and laminated. Ideally, each waterfall step should be separated, along...

STEM learning secondary and FE magazine: summer 2018

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

A team game for mimicking bitcoin mining and blockchain environment

Bitcoin (₿) is cryptocurrency, a form of electronic cash. The aim of this group task is to model the process of bitcoin mining and to explain the blockchain environment. The class divides into groups, each member taking a specific role in the bitcoin process: 'puzzle maker', 'mathematical verifier', 'miner' and '...

Fetch-decode-execute-plot

This is an unplugged resource to simulate the fetch-decode-execute cycle in a processor. It is a frantic starter activity aimed at students aged 17-18. The teacher acts as the computer memory, passing out instructions to the students. The students take on three different roles, fetcher, decoder and executer.  At...

RISC vs CISC starter activity

This is quick starter activity for A-level students aged 17-18. The aim of the activity is to revise the key differences between RISC and CISC processors and to ensure students can explain which architecture should be used in a given situation.

Bernadette Malcolmson is the author of the resource.

 ...

Introduction to big data

A detailed presentation from Ben Houghton, data scientist at Barclays PLC. It is good introduction to Big Data and the three Vs (volume, variety and velocity). Other topics covered are machine learning and its use in fraud detection, legal and data privacy challenges and technology bottle necks caused by...

Computer science with Snap

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

Java programming with Greenfoot: introduction

This video tutorial provides students with an overview of Greenfoot Java.  It demonstrates several different game ideas and introduces the layout of the programming environment.

More resources can be found here

Java programming with Greenfoot: viewer questions (timers)

This video tutorial considers how to arrange for something to happen after a specific time delay.  It covers the difference between real time and game time; the latter depends upon the program’s frame rate, which can be quickly altered by the speed setting within the game.  Expressing changes in real time is...

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