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Watching a Glacier (7-11)

This activity uses satellite images of the Earth to show how a glacier has changed over almost three decades. Children are asked to measure the glacier to find out how much it has changed in size and to compare false-colour images to suggest how this helps us find out more about environmental change. This resource...

Imaging the Earth

Combing satellite and ground-based imagery, this cross-curricular learning resource for primary teachers explores planet Earth from a range of perspectives.

The activities are intended to build map skills and recognition of many physical geography features in familiar and unfamiliar locations. Mathematics...

Make a difference - be an engineer

This interactive presentation from Tomorrow’s Engineers introduces 11-14-year olds to engineering, inspiring them to think about a career in this sector. Developed in collaboration with the Institution of Mechanical Engineers, Institute of Physics, Institution of Civil Engineers and the Institution of Engineering...

Save lives as an engineer

Find out how engineers who work in disaster response save lives on a massive scale. This Tomorrow’s Engineers poster and accompanying teacher booklet, activities and a lesson plan will help students to understand the scale and impact of disaster response engineering.

Many types of engineering are employed in...

Viva Las Vegas

This activity shows how Earth observation can be used to study human geography by comparing the satellite images of Las Vegas over the last few decades. Linking to measurement of irregular areas and addition and multiplication of fractions, it asks children to measure the area of Las Vegas at three separate times...

Bee-Bots Basics

This introduction to using the small programmable robot, the BeeBot, introduces children to creating simple programs. They learn the importance of sequences of accurate instructions, and test their sequences out using a 'fakebot' or paper-robot. Children are encouraged to debug and develop their sequences before...

Bug in the water cycle

A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

Session Four: General Solution Using Repeat until and if...do...

This Rapid Router lesson uses the Blockly language to develop ideas about selection, repetition, and conditionals. Children progress from specific instructions to spot patterns that can be made into generalised solutions. This important step helps learning about abstraction and pattern generalisation, two...

Squishy circuits classroom guide

Squishy Circuits are a great way to take modelling further by introducing batteries and components. Use Squishy circuits (conductive and insulative play dough) to create the circuits and realise part of a design. Comprehensive classroom guidance for ideas in using this in fun and inspiring ways.

PA Raspberry Pi Challenge

The competition challenges participants to use a Raspberry Pi to drive innovation in a particular theme.

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