Listing all results (435)

Educational practices -emotions and learning

In this booklet, Reinhard Pekrun draw upon empirical evidence to address the emotions experienced by students at school. He discusses the nature and diversity of these emotions, their function on student’s learning, their individual antecedents, ways to regulate these emotions, and the influence on teachers,...

Publication date:
2010 to date

0

0
Not yet rated

Educational practices- nurturing creative thinking

This booklet, draws on research and experience to presents eight key principles of creative thinking that are interlinked and interrelated and equally important for nurturing creativity in the educational context.


Creative thinking is defined as the thinking that enables students to apply their...

Publication date:
2010 to date

0

0
Not yet rated

PA Raspberry Pi Challenge

The competition challenges participants to use a Raspberry Pi to drive innovation in a particular theme.

Publication date:
2010 to date

0

0
Not yet rated

Computer animation competition

  • Entrants create an original key-frame computer animation, up to one minute in length, using eligible software including: Alice, Flash, Scratch, Blender, Autodesk 3D Studio Max, Autodesk Maya, and Serif DrawPlus. Entries can be from individuals or from small teams. Prizes are awarded by...
Publication date:
2010 to date

0

0
Not yet rated

Detective Dot

Detective Dot by [Deen, Sophie, Thornton, John]

 

Nine-year-old tech whizz Detective Dot has a dangerous new mission from the Children's Intelligence Agency - investigate teenage trillionaire Shelly Belly. Why are all...

Publication date:
2016

Physical resource:
Book

0
Not yet rated

Hello Ruby: adventures in coding

 

Meet Ruby - a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes...

Publication date:
2015

Physical resource:
Book

0
Not yet rated

How to code in 10 easy lessons: learn how to design and code your very own computer game

 

By breaking this daunting subject down into the 10 "super skills," young readers can get familiar with computer coding and build on their skills by progressing through these projects!

How to...

Publication date:
2015

Physical resource:
Book

0
Not yet rated

Margaret and the Moon: how Margaret Hamilton saved the first lunar landing

 

A true story from one of the Women of NASA!

Margaret Hamilton loved numbers as a young girl. She knew how many miles it was to the moon (and how many back). She loved studying algebra and...

Publication date:
2017

Physical resource:
Book

0
Not yet rated

A galaxy of her own: amazing stories of women in space

 

From small steps to giant leaps, A Galaxy of Her Own tells fifty stories of inspirational women who have been fundamental to the story of humans in space, from scientists to astronauts to some...

Publication date:
2017

Physical resource:
Book

0
Not yet rated

Create a Face

This unplugged activity uses a large model of a face, operated by several children working together, to teach how ‘emotion’ can be expressed by robots following simple rules. These rules are expressed as IF, THEN, ELSE, statements which, when combined, show the complex movement of a whole face in reaction to...

Publication date:
2010 to date

2 files

0

0
Not yet rated

Pages

View all publishers