Filters

Clear all
Find a publisher

Showing 1000 results

Show
results per page

This resource supports students to research and discuss the field of robotics and artificial intelligence (AI). The resource provides a series of student tasks that explore the topic of whether robots are a threat to humanity. This resource would work well as a research topic for students undertaking projects in...

Combine Roman mosaics with the teaching of pixels and digital images in computing, with this colour by Roman numeral pixel puzzle.

Routers pass packets from network to network. This activity explores the relationship between efficient packet transfer and topology. Although it is aimed at younger students, this practical activity can often reinforce understanding while also...

Roving with Rosalind is...

Roving with Rosalind is an education and outreach project which presents Mars mission based classroom activities for primary schools as well as activity groups. This collection of resources is funded by the UK Space Agency, and give pupils the opportunity to complete activities such as deciding a launch plan and...

 

Roving with Rosalind is an education and outreach project which presents Mars mission based classroom activities for secondary schools as well as activity groups. This collection of resources is funded by the UK Space Agency, and give students the opportunity to complete activities such as deciding a...

A selection of resources covering topics in engineering, science, mathematics and computing.

The challenges in this resource invite pupils to explore innovations within flight technology. Explore the role of AI and machine learning and communication in aviation, investigate the forces of flight, experiment with material science and dig into the changes happening that are making flight technology more...

A collection of resources produced by the Royal Society of Edinburgh to support the deeper understanding of programming concepts in seconday computing

This collection offers guidance on how to deliver the computing curriculum to pupils aged 5 to 11 with special educational needs who are...

This document offers guidance on how to deliver the computing curriculum to pupils with special educational needs who are working below national curriculum levels. The document outlines the different computational thinking concepts and the P scales with which to assess children against.

Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.

...

This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:

  • Decide on why you want to set up a STEM club
  • Approach people who might be interested in getting involved
  • Timing
  • ...

The below videos have been created to demonstrate the themes and activities in the Movie music...

The below videos have been create to demonstrate the themes and activities in the Movies and...

Pages