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The European Space Agency have provided a range of purposeful and engaging activities to support learners across the Primary stage. These activities cover the Science, Maths, Design Technology, Computing and Topic curriculums through activities linked to life on Earth, our atmosphere and solar system and some even...

These videos guide you through the process of evaluating the impact of changes you make to teaching approaches in your classroom. The evaluation approaches described here will enable you to tell whether new approaches are more effective than what they have replaced. You'll be able to make evidence-informed...

This collection of resources support learning about STEM subjects using the context of exploring Mars. Using the context of the ExoMars mission, activities link to areas of the curriculum including: science, design and technology, and computing. There are...

This computing activity introduces pupils to algorithms, gives them the opportunity to programme bee-bots and to use an internet search engine to find information, pictures and sounds. Pupils will build on their Year 1 computing knowledge throughout the activity and are able to work as part of a small team. This...

  • Children are introduced to STEM subjects through experimentation, design skills and critical thinking, by using Lego. 
  • First Lego League Junior

 

This activity introduces the idea of remote observation by asking children to match photographs such as lakes, mountains and cities taken from the ground with early astronaut photographs. Children then compare the images from the ground with the astronaut picture of the same place. This activity is also suitable...

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A practical and much-needed resource for the KS1-2 computing curriculum exploring all aspects of computational thinking. The series breaks down this new curriculum...

This in this activity SEND pupils will learn to break down a problem into smaller steps, to create a sequence of instructions for someone to follow and to understand that the order of instructions are important. Pupils will decompose the act of getting ready for school by breaking down the activity into smaller...

Charlie Taylor’s Behaviour Checklists, Getting the Simple Things Right, look at the simple things that should be put in place to create good behaviour for learning. It includes the two lists 'key principles for headteachers to help improve school behaviour' and 'behaviour checklist for teachers'.

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

A simple and easily adaptable idea to introduce how algorithms work by allowing students to work out algorithms by a guessing game without the use of a computer. The activity is based on function machines that are used in mathematics at primary school but the level of difficulty can be amplified depending on what...

In this activity SEND pupils will learn to follow instructions, to create an algorithm for people to follow, to debug an algorithm and to use repetition in a sequence of instructions. Pupils will create a set of instructions to sing the well-known song ‘Head, Shoulders, Knees and Toes’.

Hello Ruby consists of a catalogue of unplugged activities for pupils to learn about computing and coding without devices. These STEM activities include computational thinking concepts such as decomposition, pattern recognition, thinking algorithmically and debugging problems.

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