Listing all results (9)
As part of The IET Scotland South West committee, we have available a small fund available to either provide small prizes or material to enable STEM investigations / competitions to be held in and around Glasgow.
The aim is to promote STEM competitions in primary school to highlight to young people the...
A range of downloadable classroom posters to support learning in science, computing and engineering. They link to curriculum topics including: forces, light, circuits, space, weather, transport, materials and robotics. All of these posters are updated and the collection is added to on a...
Mini Map Makers is creating a Poster for STEM and STEAM for Cartography. How Cartography interacts with the elements!
This is working progress and a draft copy will be out soon!
This resource contains ten posters which explain key words in the primary computing curriculum. ‘Al-the-gorilla’ explains what each key word means in a fun and informative way. The key words described are algorithm, debug, input, output, process, program, repetition, selection and sequence. The resource has been...
Produced by Oldbury Wells School, this set of 'I Can...' statements can be used for self-assessment and teacher assessment of computing skills and knowledge. Linked to the popular 'Progression Pathways' published by Computing at School, the documents use accessible language and an easy-to-read layout. Suitable for...
This diagram supports the understanding of computational thinking, a skill in the primary computing curriculum. Students studying computing will gain an understanding of computational systems of all kinds, whether or not they include computers.
Computational thinking is the thought processes involved in...
This 'concept card' from the Barefoot collection explains 'computational thinking':
*What it is
*Why it is important
*What it looks like in the primary curriculum
*How to find out more
It supports teacher understanding to improve their teaching of the Barefoot activities.
I have created a series of posters that may help with explaining key concepts:
- Fetch-Decode-Execute Poster
- Hardware Poster
- Input - process - output poster
- Minion Poster - basic flowchart & Pseudocode
- Minion Poster - flowchart & Pseudocode...