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This issue of magazine includes the following articles:
- Preparing BTEC students for university by Adrian Greenall
- Future careers in magic by Dave Gibbs
- What does a good science scheme of learning look like? by Mark Langley
- Exploring our universe by Tom Lyons
This issue of the magazine includes the following articles:
- Have your Pi and eat it too by Michael Anderson
- Bananas are big business by Ed Walsh
- The E in STEM by Gill Collinson and Gemma Taylor
- Celebrating International Darwin Day by Simon Quinnell
- Applying learning...
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Recent developments in MakeCode now make data-capture from micro:bits very simple via the USB cable. The data can be graphed in real time in MakeCode and exproted as CSV files. Using tools such as Excel and GeoGebra's Spreadsheet View, the data can be manipulated, analysed and modelled. With a pair of...
This issue of Computer Science for Fun focuses on creative computing. Can a machine even ever be truly creative? After all they are just blindly following their programs. Surely that isn’t what creativity is about! But what do we really mean by creativity? We need to decide if we are to write programs that are...
This issue of Computer Science for Fun focuses on the work of scientists and engineers using computers to understand, identify and recreate wild sounds, especially those of birds. We see how computer models help biologists understand animal ...
In this issue of the STEM Learning magazine Gemma Taylor talks to schools about how they are planning and preparing for the reforms to the design and technology GCSEs....
This edition of the STEM Learning Magazine includes articles on:
Professional development for science technicians
An interview with a design and technology teacher
Study visits to CERN
High quality staff training days
Tim Peake's mission to the International Space Station