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This unplugged activity, from the CS4FN team at Queen Mary University of London, helps learners to understand variable assignment and operations. They use the idea of variables as boxes as the basis of a group activity, developing their use of logical thinking to trace variables through programs.

The...

This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.

The ‘brain in a bag’ kits used in the...

The BrickPi is an add-on board for the Raspberry Pi. It is used to interface with Lego Mindstorms sensors and motors to create robots and other projects. This small collection includes practical tips to get started.

The British Beauty Council, STEM Learning and Careers and Enterprise have collaborated to develop a series of four videos showcasing a range of careers across the beauty and STEM sector. The films highlight opportunities in cosmetic science, fragrance, sustainability and technology and feature influential voices...

This CREST Bronze level resource pack focuses on Machine Learning, with a variety of project ideas enabling students to investigate machine learning in a real-life context, exploring innovative ideas and solutions for the future, such as:

  • Digital technologies supporting healthcare
  • Artificial...

In this project students learn to build a robot buggy using a Raspberry Pi. It contains detailed tutorials that cover:

  • How to setup a motor controller board with two motors
  • How to control motors using Python
  • How to build a robot chassis

These activities are aimed at ...

The BrickPi is an interface between the Raspberry Pi and LEGO Mindstorms or EV3 sensors and motors, a portable power source for the Raspberry Pi, and a case that allows you to attach LEGO motors, beams, sensors, and other parts.

This resource includes guidance on setting up and programming the Raspberry Pi...

In this activity, students create colour images from satellite data. This allows them to study how different surfaces reflect different wavelengths of light, how coloured images are created using an RGB model, and how band combinations can be chosen to examine a particular landscape effectively.

Josh found school challenging but undertook a BTEC Level 2 computing course, studied for a Microsoft apprenticeship and was runner up apprentice of the year. Following an apprenticeship at eCourier he became manager of the technical department and appointed as Microsoft Apprenticeship Ambassador .Now...

This worksheet is aimed at GCSE students aged 14 - 16. It is best used as a plenary activity at the end of the unit, after the students have been introduced to the fetch-decode-execute cycle and simple assembly code. Alternatively, the resource could be used as a home-learning task or an end of topic assessment....

This edition of Computer Science for Fun concentrates on mobile computing, with articles ranging across:

• Book promotion with QR codes

• What the slow art movement did to email

• Robots in close relationships with humans

• Breaking down social barriers with technology

• Language...

This computer animation special is issue 11 of the series Computer Science for Fun. It features a range of articles covering:

• The history of computer animation

• Animation basics

• Automata – precursors to computers

• Soap bubbles and the Travelling Salesman Problem

• Motion...

The fashion issue of Computer Science for Fun includes articles covering:

• Wearable technology in sport and the celebrity world

• Card tricks

• Recognition and mood analysis using data from monitoring walking patterns

• Naked robots

• Iron Man suit technology

• Living with...

This issue of Computer Science for fun is entitled ‘Faces’ – it looks at the importance of a face in computer science, and includes articles on:

• TactileFace – a printer for the visually impaired

• Modelling continental drift

• Describing faces – Face Space

• Facially expressive robots...

To mark the 100th Anniversary of the birth of Alan Turing, this edition of Computer Science for Fun explores his world-changing ideas. It includes articles on:

• The life and work of Alan Turing, and how the world has changed since then.

• Modern internet encryption

• Hiding information in...

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