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Reducing Exclusions of Black Pupils from Secondary Schools: Examples of Good Practice

Her Majesty’s Inspectors visited nine schools and one pupil referral unit that had been judged outstanding for behaviour in their most recent Ofsted inspection to find out about their behaviour policies and to discuss exclusion. The evidence gathered from these visits is presented in this report as good practice...

Pedagogy and Practice: Teaching and Learning in Secondary Schools Unit 18 - Improving the Climate for Learning

This study unit offers some practical strategies that teachers use to improve the climate for learning. The techniques suggested are tried and tested; they draw on both academic research and the experience of practising teachers.

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Pedagogy and Practice: Teaching and Learning in Secondary Schools Unit 20 - Classroom Management

This study unit offers some practical strategies that teachers use to manage their classrooms, drawing on both academic research and the experience of practising teachers.

The guide enables teachers to build their...

Pedagogy and Practice: Teaching and Learning in Secondary Schools Unit 1- Structuring Learning

This study unit offers some practical strategies that teachers use to structure learning. The techniques suggested are tried and tested; they draw on both academic research and the experience of practising teachers.

By working through this guide you can build your teaching repertoire step by step, starting...

Personalised Learning - A Practical Guide

This document was designed to help school leaders and teachers explore key aspects of personalised teaching and learning and to consider their priorities for further development. For each aspect, there is a section on “How to do this well”, and the guidance was firmly based on practice consistently demonstrated in...

Social and Emotional Aspects of Learning Secondary SEAL – A Quick Guide

The Department of Education resource Social and Emotional Aspects of Learning Secondary SEAL – A Quick Guide looks to define SEAL and its key elements, and well as offering a six-step approach on how to get started with SEAL.

Conversations with Computers - The Turing Test

This activity aims to stimulate discussion on the question of whether computers can exhibit ’intelligence’, or are ever likely to do so in the future. Based on a pioneering computer scientist’s view of how one might recognize artificial intelligence if it ever appeared, it conveys something of what is currently...

The Chocolate Factory - Human Interface Design

The aim of this activity is to raise awareness of human interface design issues. In a world where poor design is rife, people have become accustomed to dealing with problems caused by the artifacts with which they interact, sometimes blaming themselves instead of attributing the problems to flawed design. The issue...

Kid Krypto - public key encryption

Encryption is the key to information security. The key to modern encryption is that using only public information, a sender can lock up their message in such a way that it can only be unlocked by the intended recipient. The resource begins with a detailed explanation of the activity and how the process of...

Sharing Secrets - Information Hiding Protocols

Cryptographic techniques enable information to be shared with other people, yet still maintain a surprisingly high level of privacy. This activity illustrates a situation where information is shared, and yet none of it is revealed: a group of students will calculate their average age without anyone having to reveal...

Ice Roads - Steiner Trees

Sometimes a small, seemingly insignificant, variation in the specification of a problem makes a huge difference in how difficult it is to solve. This activity, like the The...

The Poor Cartographer - Graph Colouring

Many optimization problems involve situations where certain events cannot occur at the same time, or where certain members of a set of objects cannot be adjacent. For example, anyone who has tried to time-table classes or meetings will have encountered the problem of satisfying the constraints on all the people...

Marching Orders - Programming Languages

Computers are usually programmed using a “language,” which is a limited vocabulary of instructions that can be obeyed. This activity gives students some experience with this aspect of programming. The resource begins with a demonstration of the marching order activity followed by the activity itself, together with...

Treasure Hunt - Finite State Automata

The students’ goal in this resource is to find Treasure Island. Friendly pirate ships sail along a fixed set of routes between the islands in this part of the world, offering rides to travellers. Each island has two departing ships, A and B, which students can choose to travel on in order to find the best route to...

The Orange Game - Routing and Deadlock in Networks

When there are a lot of people using one resource, such as cars using roads, or messages getting through the Internet, there is the possibility of “deadlock”. A way of working cooperatively is needed to avoid this happening. The resource begins with instructions on how to play the orange game. The activity contains...

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