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Lego building algorithm

In this activity SEND pupils will learn to create a clear algorithm for someone else to follow. Pupils will create a simple model from Lego and then take photographs to create a visual algorithm to help other pupils to recreate their model. As they remove one block at a time they are learning to decompose a problem...

House patterns activity

In this activity SEND pupils will learn to spot and reuse patterns to support their understanding of the Computing curriculum as they develop their computational thinking. Pupils will identify similarities between different houses and use them to create their own house.  

Head, shoulders, knees and toes algorithms

In this activity SEND pupils will learn to follow instructions, to create an algorithm for people to follow, to debug an algorithm and to use repetition in a sequence of instructions. Pupils will create a set of instructions to sing the well-known song ‘Head, Shoulders, Knees and Toes’.

Getting ready for school decomposition act

This in this activity SEND pupils will learn to break down a problem into smaller steps, to create a sequence of instructions for someone to follow and to understand that the order of instructions are important. Pupils will decompose the act of getting ready for school by breaking down the activity into smaller...

Dance-Move-Algorithms

This activity gives SEND pupils the opportunity to make up a dance routine and create a clear algorithm for a partner to follow. Pupils will learn to follow instructions, create a sequence of instructions for people to follow and to understand that the order of instructions is important. Dance move cards will...

Creating patterns activity

This activity gives SEND pupils the opportunity to look for patterns, complete sequences, create their own patterns and develop their understanding of algorithms by making instructions for others follow. Pupils will be challenged to create step-by-step instructions to create simple algorithms and opportunities are...

Bee-Bot route decomposition activity

This activity gives SEND pupils the opportunity to create a program to control a single Bee-Bot around a complex course. Pupils learn to break down a problem into smaller parts, create an algorithm and a program to move a robot to a specific point and to detect and correct errors in the program by creating obstacle...

Ranking search

This activity supports pupils to be able to understand how search engines rank results. Pupils are given the opportunity away from technology, to create topic led paper-based web pages in groups before discovering how their web pages would rank when searching for key words relating to their content.

Pizza party modelling

This set of five lessons introduces pupils to data modelling using spreadsheets through the theme of a class pizza party. Pupils will develop their computational thinking skills of abstraction, decomposition, algorithms and evaluation and combine different types of software to present their work. These sessions...

Make a game project

This project allows pupils the opportunity to use Scratch to design, write and debug programmes as they create a game for younger pupils. The resource is split into three sessions. In session one the supporting resources will help pupils will decompose a game into its parts, design their game and create the artwork...

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