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Creating, Learning and Programming with Scratch Guides

The programming language Scratch enables students to create characters which are able to dance, sing, and interact with one another. Students are able to create images that whirl, spin, and animate in response to movements of the mouse and integrate images with sound effects and music clips. Students can create an...

The Internet

The video explains the purpose of the activity which is, in simple terms, how the Internet works. This is an unplugged activity meaning that computing concepts are learnt without the use of a computer. All relevent terminology is explained. The lesson shows students pretending to flow through the Internet, whilst...

Raspberry Pi - Getting Started Tutorials

The Raspberry Pi is a low cost, credit-card sized, programmable computer which has been developed by the Raspberry Pi Foundation.

OCR have been working in collaboration with Raspberry Pi and with leading practitioners to create resources that support the use of the Raspberry Pi in the classroom.

Super Scratch Programming Adventure

Aimed at primary level this resource provides an introduction to Scratch and includes activities in which children learn about sprites and how to create programmes in which they move and react in different ways. The booklet provides background information on Scratch and the fundamentals of programming. It also...

Sensing Our World

The joy and challenge of building ‘cheap and cheerful’ sensors has a wide appeal to adults as well as children. It also opens a wide number of links to aspects of the mathematics, science, computing, design and technology, and engineering curricula, supporting scientific investigation and discovery. These...

Plant growth

The growth of plants in space is a keen area of experimentation, including ongoing work aboard the International Space Station. Successful crops will help astronauts to spend longer in space, boosting their healthy diet while reducing the mass of prepared food that must be transported from Earth.

Using a...

Efforts to increase students’ interest in STEM studies and careers: National measures taken by 30 countries, 2015 report

This publication is the latest in a series of reports about national efforts to increase students’ interest in pursuing Science, Technology, Engineering, and Mathematics (STEM) studies and careers.

 

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STEM Learning Magazine: Post-16 and FE - Spring 2016

Under the banner of Building a successful network, Dr Katherine Forsey and Sue Churm consider how to create a technical network and how to get the most from it, Jenny Phillips explores the challenges FE practitioners face and Ed Walsh explains what the teacher recognition scheme...

Java programming with Greenfoot: make it your own

This video tutorial demonstrates to students how to change the images in their game so that they can personalise it.  This includes how to import images from sources other than Java and also how to duplicate and edit existing Greenfoot images including, for example, duplicating images but assigning them different...

Java programming with Greenfoot: dealing With errors

This video tutorial explains the different error codes that occur in Greenfoot Java and other programming languages and demonstrates how to find out exactly where the error has occurred.  This includes syntax errors (which present code from compiling as something has been typed incorrectly) and runtime errors (...

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