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Australian Magician's Dream

Made up of two complementary activities, these resources from the CS4FN team go deeper into theory about search algorithms.

The first activity involves the teacher leading a magic trick using some normal playing cards. In the subsequent explanation of the trick, students are asked to consider the pseudocode...

Box Variables

This unplugged activity, from the CS4FN team at Queen Mary University of London, helps learners to understand variable assignment and operations. They use the idea of variables as boxes as the basis of a group activity, developing their use of logical thinking to trace variables through programs.

The...

Brain in a Bag

This unplugged activity from Peter McOwan and Paul Curzon mingles computer science with biology. A group activity is used that mimics the firing of neurons within the brain. These trigger other neurons to fire – these can be compared to AND gates in logic circuits.

The ‘brain in a bag’ kits used in the...

Computing without Computers

This textbook takes an ‘unplugged’ approach to learning the critical concepts in computer science. It relies heavily on metaphors as a means for readers to grasp new topics and relate them to their current understanding. It also contains puzzles which aid understanding.

The book includes chapters covering...

The Four Aces

This magic trick from the Computer Science for Fun team at QMUL shows that computing is about more than just programming and computational thinking is about more than just algorithms.

A simple mathematical approach is taken with dealt piles of cards – this allows the dealer to control the whereabouts of the...

A Godlike Heart

A Godlike Heart is a short story about computational thinking, introducing the idea of using binary to represent different kinds of information. Set in ancient Mexico it follows the story of the kidnapping of and subsequent search for the daughter of a great “Jaguar Knight”, a general in the Mexican army.

It...

Hexahexaflexagon

This presentation, from Paul Curzon at QMUL, uses a folded paper geometric shape called a hexahexaflexagon to teach about abstraction, data representation and graph data structures, while encouraging computational thinking. A video (linked from within the presentation) shows how to make one of the geometrical...

Biology Loves Technology

This booklet is filled with examples of how scientists are combining Computing and Biology. There is a web address and QR code next to every summary so that students can follow the link and find out more.

Teaching resources for the BBC micro:bit

This booklet contains all the IET teaching resources for the BBC micro:bit.

Stepometer

In this challenge, students are asked to evaluate an existing product – a step counter or pedometer – by using role play and by watching an accompanying video. They then create a step counter to encourage healthier lifestyles among teenagers.

It is based on a BBC micro:bit device which includes an...

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