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This session introduces the 'Saving Today's Dinosaurs' course with a video which explains pupils will be thinking about the living things that humans share the planet with, how humans can have a positive or negative impact on the environment, and how we can help protect living things from extinction. Children will...

These three 45 minute sessions follow on from the introductory session to 'Saving Today's Dinosaurs' and explore stories of how humans are trying to have a positive impact on the environment to address the problems of

2A - habitat loss...

This session recaps the different types of human impact on birds and introduces the idea of migration and birds needing a network of places to rest and visit on their long journey. 

Pupils will combine everything they've learned in the previous 'Saving Today's...

This session provides the materials needed to organise a 'showcase day' for pupils to share the creations and ideas they developed as part of the 'Saving Today's Dinosaurs' course. A template letter is provided for schools to invite guests to the event, and PowerPoint...

This resource aimed at primary learners, links to electricity, design and technology and aspects of literacy. Children learn about motors and how many objects use electricity to improve their usefulness. Looking at a variety of objects they compare their features and then take on the role of an entrepreneur and...

This session introduces the 'Future Without Waste' resources. The concept of a circular economy is introduced, along with how this differs from the traditional  'take, make, waste' model. The focus is on how designing with the circular economy in mind can help us all be...

This set of three PowerPoint presentations is the second session in the future without waste series and focuses on Ellen MacArthur Foundation’s three core principles...

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive School Museum. Students then research an endangered...

This activity, from the Institution of Engineering and Technology (IET), looks at how the boomerang works from design and scientific principles. Students explore how aerodynamic forces affect the flight of objects, relate the design features of the boomerang to its path...

In this activity, from the Institution of Engineering and Technology (IET), students explore the basic principles of aerodynamics by looking at familiar products that have been designed with speed in mind and identifying features common to these products....

This activity, from the Institution of Engineering and Technology (IET), introduces students to the differences between analogue and digital communication. An analogue signal can be rendered useless by small amounts of interference, whereas a digital signal remains...

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This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

This activity, suitable for a multi-lesson sequence or a single extended session, challenges students to design and prototype a simple motion-sensing alarm. The device is intended to prevent theft or the accidental picking-up of a bag.

Motion is sensed using the accelerometer built-in to the BBC micro:bit,...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

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