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This session introduces the 'Saving Today's Dinosaurs' course with a video which explains pupils will be thinking about the living things that humans share the planet with, how humans can have a positive or negative impact on the environment, and how we can help protect living things from extinction. Children will...

These three 45 minute sessions follow on from the introductory session to 'Saving Today's Dinosaurs' and explore stories of how humans are trying to have a positive impact on the environment to address the problems of

2A - habitat loss...

This session recaps the different types of human impact on birds and introduces the idea of migration and birds needing a network of places to rest and visit on their long journey. 

Pupils will combine everything they've learned in the previous 'Saving Today's...

This session provides the materials needed to organise a 'showcase day' for pupils to share the creations and ideas they developed as part of the 'Saving Today's Dinosaurs' course. A template letter is provided for schools to invite guests to the event, and PowerPoint...

This resource gives a general introduction to cosmology; the branch of science that studies the Universe and attempts to explain how it came...

This resource provides a general introduction to the Universe starting with the solar system and ending with the way that galaxies are arranged in patterns, the large scale structure of the Universe. The presentation is light on facts, however it aims to introduce general concepts and give a sense of scale to the...

This resource aimed at primary learners, links to electricity, design and technology and aspects of literacy. Children learn about motors and how many objects use electricity to improve their usefulness. Looking at a variety of objects they compare their features and then take on the role of an entrepreneur and...

This session introduces the 'Future Without Waste' resources. The concept of a circular economy is introduced, along with how this differs from the traditional  'take, make, waste' model. The focus is on how designing with the circular economy in mind can help us all be...

This set of three PowerPoint presentations is the second session in the future without waste series and focuses on Ellen MacArthur Foundation’s three core principles...

These diagnostic questions and response activities (contained in the zip file) support students in being able to:

  • Describe constellations of stars in the night sky.
  • Describe the planets that can be seen with a telescope.
  • Describe evidence that shows the Earth is shaped as a sphere and...

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum. Children learn about endangered species through the ARKive School Museum presentation and then choose an endangered species to research. They then produce an exhibit by creatively...

This creative activity from ARKive is designed to teach key stage two students about the concept of adaptation. Using the marine environment as an example, students learn about how different species are adapted physically or behaviourally to survive in a particular type of habitat. Students then design their own...

This resource, produced by ARKive, is designed to teach Key Stage Two children about the strategies animals adopt to survive winter in temperate zones and about the adaptations exhibited by animals in the polar regions. Children compare these strategies and identify similarities and differences in the ways animals...

In this ASE SYCD: Science Year Primary resource, a Year 3 teacher shares her experience of organising and planning a class assembly on sound. This assembly was presented to the whole school in celebration of the class's ideas and findings during a half-term's topic on sound. The planning and text are detailed here...

In this resource learners will use Scratch, to debug and then improve a program to move Autosub6000 around the ocean floor, photographing samples found.   The remote movement will be controlled through a keyboard’s arrow keys initially and then the children will be challenged to create a program which will move...

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