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Testing a pulley system

In this resource students are asked to test the operation of pulley systems and calculating their mechanical advantage.Suggested learning outcomes include:To understand what is meant by mechanical advantage.To be able to calculate the mechanical advantage of pulley systems.To perform suitable tests on how a...
Publication date:
2010 to date

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Producing a treadle pump

This resource looks into making a prototype of a treadle pump. Suggested learning outcomes include:To be able to manufacture a working prototype of a treadle pump for people living in a remote village.To be able to select appropriate materials, tools and equipment for a manufacturing activity.To understand the...
Publication date:
2010 to date

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Modelling pulley systems

This resource investigates modelling and constructing pulley systems designed to lift loads.Suggested learning outcomes include:To be able to recognise and describe the main parts of a pulley system.To understand how a pulley system can reduce the effort needed to lift a load.To model and construct different types of...
Publication date:
2010 to date

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Methods of obtaining water

This resource looks at designing a treadle pump.Suggested learning outcomes include:To be able to design a treadle pump for people living in a remote village.To understand how social issues impact on the design of a product.To be able to communicate design ideas using sketches, notes and formal drawing techniques....
Publication date:
2010 to date

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Investigating problems faced by people in remote areas

This resource considers the social implications and challenges faced.Suggested learning outcomes include:To know what is meant by a remote area.To understand the social problems and challenges faced by people living in remote areas.To be able to create solutions for problems faced by people living in remote areas
Publication date:
2010 to date

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Investigating how hoverboards work

This resource investigates how hoverboards work.Suggested learning outcomes include:Understand how at least two different examples of hoverboards function.Know how to analyse examples of existing products.Analyse the main features of a product and identify improvements that could be made.
Publication date:
2010 to date

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Going nuclear

This resource requires students to consider the advantages and disadvantages of nuclear energy.Suggested learning outcomes include:                  To understand how electrical energy is generated from nuclear fuel. To understand the advantages and...
Publication date:
2010 to date

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Generating electricity

This resources investigates how electrical energy is generated from renewable and non-renewable sources.Suggested learning outcomes include:To know the difference between a renewable and a non-renewable source of energy.To understand how electrical energy is generated from at least one renewable and one non-...
Publication date:
2010 to date

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Designing an ergonomic product

Designers must consider how people will interact with their products and systems. The use of ergonomics and anthropometric data allows them to make sure their products are comfortable and efficient to use.This resource focusses on how ergonomics and anthropometric data can be used to design a product.
Publication date:
2010 to date

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Designing a hoverboard

Magnetism is a key scientific phenomenon. Utilising this has allowed designers to create new and innovative products, such as fully working MAGLEV trains and hoverboards.This resource focusses on designing a hoverboard that works using magnetism and magnetic field.
Publication date:
2010 to date

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