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STEM Clubs are individual to each school and there is no fixed formula for running one. There is, however, plenty of support available for those wanting to start one, and for existing club leaders who want to develop their club further.

This collection includes a step by step guide which...

STEM Ambassador Profile Videos

In these videos, STEM Ambassadors describe why they took on the role and the benefits both for the students they visit and for themselves. The first video, Auditioning the STEM Ambassadors, was made by students who tested 16 STEM Ambassador finalists of a competition to choose a number who would feature in a series...

Climate Change and Glaciers

This collection of resources consists of a set of lessons through which Key Stage Three students investigate the impacts of climate change on glaciers. The learning objectives are: *To understand the definition of a glacier *To understand what glacier mass balance means (what inputs mass and what are the outputs) *...

This collection of activities are based on the premise that the school is sending a rover to Mars. It is the job of the class to decide where the rover should land on Mars. Children work in groups to investigate 6 potential landing sites and weigh up the pros and cons of each. To reach a decision the class...

Our ocean planet provides twelve lessons which focus on the topic of oceans, whilst linking to the curriculum areas of adaptation, evolution, habitats, recycling, improving the environment, identification and classification and many aspects of geography. The lessons are based on work carried out in our oceans and...

The Frozen Oceans (Primary) education programme is based on journeys undertaken by explorers and scientists taking part in the Catlin Arctic Surveys between 2009 and 2011. The activity ideas and accompanying resources are designed to introduce students to what life is like in the High Arctic and the importance of...

The Computing at School newsletter is published three times a year. It is full of practical ideas for teachers of computing in primary and secondary schools, with articles contributed by a number of CAS members. With input from teachers, academics, advisors and industry professionals, it provides a varied source of...

CS4FN Magazine

The cs4fn magazine is a magazine on the fun side of all things to do with computer science. The authors write up computing research in a fun and accessible way that puts across their enthusiasm for the subject. Unplugged computing, computational thinking and practical applications of computers in many areas are...

Achieving QTS

This series guides trainee secondary teachers through the teaching requirements for initial teacher training and the Professional Standards for Qualified Teacher Status (QTS). It focuses on a range of key topics, summarises key educational research and includes both reflective exercises and school-based...

Dippy on tour

Aimed at primary aged children, this collection provides cross-curricular activities linked to the Dippy on Tour: A Natural History Adventure  which sees the Natural History Museum's iconic Diplodocus cast, Dippy, on a Natural History Adventure across the UK. Resources are...

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