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e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Open Softwear: Fashionable Prototyping and Wearable Computing Using the Arduino

This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

Young Technologist's Handbook

Produced for the Technology Enhancement Programme (TEP), this book contains a comprehensive selection of useful descriptions and reference information on the properties of materials, manufacturing processes, ergonomics and electronics. This pulls together a wide range of data into a single publication, accessible...

Structures Post-16

Produced by the Technology Enhancement Programme (TEP), this book contains five design and make challenges and seven study files. The materials and activities help students to investigate structures and the use of resistant materials. The study units look at, and help students to practise, skills and techniques...

Structures 14 to 16

This book, produced by the Technology Enhancement Programme (TEP), helps students to consider the design of man-made structures. Data, mathematics, computer modelling and actual scale models are all used in deciding if a structure's final design will work. The book looks at structural principles and applies them to...

Mini DC Generator

This publication, from the Technology Enhancement Programme (TEP) explains how a generator converts mechanical energy into electrical energy. To understand how this happens, students need to know something about magnetic fields and what happens when a conductor such as copper wire is moved within a magnetic field....

Engaging Maths

A resource from the Engineering and Physical Sciences Research Council (EPSRC) which explores the role of the mathematical sciences in our lives - in security, telecommunications and the internet, the environment, finance and economics, industry, transport and travel, and in medicine and biology.

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Primary technology - using stories from history

Produced by the Association for Science Education (ASE), this book looks at technology from an historical perspective and through a series of engaging stories, each of which is linked with possible design-and-make projects. The stories in the book are:

Children of the Grasses In ancient...

Snacks, snakes and ladders

This resource looks at food, nutrition and healthy eating and links to the topic of animals, including humans. This game is based on the popular game of Snakes and Ladders, but with the difference that when you land on a healthy snack you climb up and when you land on not-so-healthy snack you slide down. Special...

Learning grid: nutrition

Use this resource with small groups of students.

Instructions for using this learning grid:-

Print off onto A3 and laminate

The students then play the game in groups of 4

They roll two dice to get a grid reference.

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