Filters

Clear all
Find a publisher

Showing 334 results

Show
results per page

This session introduces the 'Saving Today's Dinosaurs' course with a video which explains pupils will be thinking about the living things that humans share the planet with, how humans can have a positive or negative impact on the environment, and how we can help protect living things from extinction. Children will...

These three 45 minute sessions follow on from the introductory session to 'Saving Today's Dinosaurs' and explore stories of how humans are trying to have a positive impact on the environment to address the problems of

2A - habitat loss...

This session recaps the different types of human impact on birds and introduces the idea of migration and birds needing a network of places to rest and visit on their long journey. 

Pupils will combine everything they've learned in the previous 'Saving Today's...

This session provides the materials needed to organise a 'showcase day' for pupils to share the creations and ideas they developed as part of the 'Saving Today's Dinosaurs' course. A template letter is provided for schools to invite guests to the event, and PowerPoint...

These resources consist of a presentation and activity sheets to support design and technology students aged 14-16. It helps students to gain knowledge and understanding of sustainable development and the use of precious resources. The 6 R's are:

  • Rethink: what could be done differently?
  • Refuse...

This resource aimed at primary learners, links to electricity, design and technology and aspects of literacy. Children learn about motors and how many objects use electricity to improve their usefulness. Looking at a variety of objects they compare their features and then take on the role of an entrepreneur and...

This session introduces the 'Future Without Waste' resources. The concept of a circular economy is introduced, along with how this differs from the traditional  'take, make, waste' model. The focus is on how designing with the circular economy in mind can help us all be...

The final resource in the 'Future Without Waste' series helps pupils plan a presentation of ideas they have created to invited guests. 

This set of three PowerPoint presentations is the second session in the future without waste series and focuses on Ellen MacArthur Foundation’s three core principles...

This 'future without waste' session helps pupils pull together their learning on the circular economy through activities focused on a design brief where they have to solve real world problems. The design brief is based on the people and businesses in a fictional town...

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive School Museum. Students then research an endangered...

This starter activity has been inspired by the Sound Design...

This activity asks students to use the CAFEQUE (Cost, Aesthetics, Function, Ergonomics, Quality, User, Environment) principles to analyse Bang & Olufsen earphones.

A link is given to a case study of the marketing...

This activity, from the Ellen MacArthur Foundation, concentrates on the design of buildings, their use and eco- effectiveness. Students will explore how, through applying circular economy principles, new buildings can be created that have a positive impact – buildings that do good rather than less harm.

The...

This activity, from the Ellen MacArthur Foundation, introduces aspects of the circular economy through design-and-make tasks, focusing on food packaging for festivals. It addresses the circular economy principle that waste equals food. The activity provides students with the opportunity to consider mass food...

Pages