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Cool Creations: Design a Tower

This practical resource from BP Educational Service provides an opportunity for children at Key Stage Two to learn about science through a design and technology project. Students have to design a tower, aiming to make the tallest tower they can from a sheet of A4 paper. They are given an introductory slideshow to...

What is the role of a designer?

In this resource a presentation and linked activities provide design and technology teachers with opportunities to highlight the different values and beliefs that designers may hold. Students can engage in exploring their own values about the responsibilities of designers and companies too. The presentation ...

ARKive School Museum (Age 11-14)

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive...

Bionic Boy

The Bionic Boy resources take inspiration from the Born to Engineer video from Ben Ryan, who is working to develop low-cost 3D-printed prosthetic limbs for young children and babies. Through discussion and practical activity, this resource supports students to increase their understanding of engineering through...

Human kite

Taking inspiration from the Born to Engineer video from Angelo Grubisic, an aeronautical engineer who combines his love for engineering with a passion for extreme sports., this resource supports students to increase their understanding of flight and how engineers use nature to inspire their ideas. Students will...

Materials testing, engineering a football boot

Inspired by the Born to Engineer video from Sam Fraser, an engineer who combines his love for engineering with a passion for football, this resource supports students to increase their understanding of materials engineering, including materials testing, design and material properties (Hooke’s Law, shear,...

Martian Explorers: Design a New Mars Rover

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

One Planet Packaging

These materials, from Waste Watch (part of Keep Britain Tidy), have been developed to make explicit links between sustainability and packaging for students following GCSE level design and technology courses. The scheme of learning includes suggested activities for five active learning sessions, supported by the...

Inclusive design: lesson 4

Lesson 4 of a set of lessons where students will follow the design, make, test and evaluate process of the new GCSE controlled assessment. Within this lesson students will develop an understanding of the importance of modelling and prototyping prior to manufacture. They will develop skills in being able to quickly...

Inclusive design: lesson 2

Lesson 2 of a set of lessons where students will apply their product analysis studies from the previous lesson to begin a generation of design ideas for solving their provided clients needs. Students will learn and develop confidence in drawing quick, thumbnail sketches which demonstrate solutions to the problem...

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