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This resource looks at the effective use of low energy light bulbs and how they have enabled the waterfront at Durban in South Africa to be transformed. The first activity sets the scene by showing how lighting is not only a technical process but has a social impact too. It then presents students with the challenge...

Using the context of the Nintendo Wii, this starter activity develops an understanding of the terms system, input, process, output and signal, and asks students to identify these features in some common products which are shown in the presentation.

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This Nuffield Foundation resource opens with a team game that demonstrates the need for careful planning and collaboration. Students use their findings to construct a standard operating procedure that enables them to improve their performance through better collaboration. They are also introduced to their games...

This set of resources provided by Future Morph has been produced to help teachers use the world of work as a context for their teaching. They aim to engage students in STEM subjects and show them how the knowledge of those subjects relate to everyday life. This resource comprises of:

Resources...

This is one of a series of resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, exploring the theme of waterways.

In this activity pupils will learn what is meant by density and will conduct an experiment to find out if modelling clay...

This activity, from the Institution of Engineering and technology (IET), focuses on the design of a tessellated product and preparation for manufacture. The resource is designed to allow students to:
• be able to analyse a design brief
• be able to generate...

This activity, from the Institution of Engineering and Technology (IET), focuses on understanding the steps and the decision-making process in the design and build of products.

The resource is designed to allow...

This activity looks at the primary mirror of the James Webb Space Telescope exploring the challenges that faced scientists and engineers whilst they were designing it. Linking to tessellating shapes in...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to complete the mission challenge to find out more about the planet Mars.

In this activity pupils will make use of the BBC micro:bit to design and...

These activities use the challenge of finding a suitable geographical location for the BLOODHOUND SSC world land-speed record attempt as a context for teaching about interpreting graphs and diagrams.

The attempt aims...

This is one of a series of resources developed by the Institution of Engineering and Technology inspired by the achievements of the ancient Egyptians. It uses...

This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing and programming a BBC micro:bit to help wheelchair athletes monitor and record their sporting performance over time.

In this activity pupils will make use of the BBC micro:bit to design...

This resource focusses on producing a tally chart to record and analyse data about favourite colours. This activity introduces tally charts to the pupils as a really quick and easy way of recording data. They will learn how to produce one and how it can be used to find out the favourite and least favourite colours...

In this Nuffield ...

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