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This resource describes how to make a Rudolph christmas decoration using a PCB LED that sits under the fabric and lights up when you hold the switch hidden in his cheek. The decoration is made out of felt fabric and is lightly stuffed to give a 3D effect. It uses embroidery stitches to decorate the surface and to...

This activity is aimed at using a new material QTC (Quantum Tunnelling Composite). The aim of the activity is to encourage students to think creatively about new uses for this material. It can be used to make fabric switches for example and it has great potential for helping save on the space and weight that new...

In this activity, students are asked to analyse data to work out which form of personal transport is currently the least safe. They then consider what safety features are in use at the moment.

Students brainstorm and...

The Future Morph website was created in 2008 by the Science Council to provide a range of careers-related contexts to support teaching of science, technology, engineering and mathematics (STEM). The materials helped students to understand the relevance of STEM subjects to a wide range of career routes, many of...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

Through energy use, each UK home creates around six tonnes of carbon dioxide a year. Much of this is the result of electricity generation. In this activity, from the Centre for Science Education and the Comino Foundation, students look into the advantages and disadvantages of the Smart Meter – an innovative device...

British ESA astronaut Tim Peake invites UK children to exercise alongside him as he trains two hours a day on the highest and fastest gym in the Universe – travelling at 27,600 km per hour and circling the world every 90 minutes. The triathlon styled challenge encourages schools to create their own ‘spaceathlons...

This booklet contains all the IET teaching resources for the BBC micro:bit.

This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:

*Pedagogy of computing in primary schools

*National curriculum programme of study

*Game design in the primary classroom

*Primary – secondary transition...

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

...

This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit.

Students learn about basic movement of the robot rover, as well as related challenges, in...

In this video from the Institution of Engineering and Technology (IET), engineers explain the technology behind Wii controllers. Micro electro mechanical systems (MEMS) is the technology behind games console controllers and products like air bags. New applications for...

This Catalyst article investigates how polymer materials can be designed and printed with electrical properties that allow them to be used in wearable electronic devices. The article is from Catalyst: Secondary Science...

This physics extension module from the Salters' Science course focuses on the physics and electronics behind each part of a television set. Production of electron beams and their deflection by electrical or magnetic fields are shown and students see how colours can be...

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