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This session introduces the 'Saving Today's Dinosaurs' course with a video which explains pupils will be thinking about the living things that humans share the planet with, how humans can have a positive or negative impact on the environment, and how we can help protect living things from extinction. Children will...

These three 45 minute sessions follow on from the introductory session to 'Saving Today's Dinosaurs' and explore stories of how humans are trying to have a positive impact on the environment to address the problems of

2A - habitat loss...

This session recaps the different types of human impact on birds and introduces the idea of migration and birds needing a network of places to rest and visit on their long journey. 

Pupils will combine everything they've learned in the previous 'Saving Today's...

This session provides the materials needed to organise a 'showcase day' for pupils to share the creations and ideas they developed as part of the 'Saving Today's Dinosaurs' course. A template letter is provided for schools to invite guests to the event, and PowerPoint...

This resource aimed at primary learners, links to electricity, design and technology and aspects of literacy. Children learn about motors and how many objects use electricity to improve their usefulness. Looking at a variety of objects they compare their features and then take on the role of an entrepreneur and...

This session introduces the 'Future Without Waste' resources. The concept of a circular economy is introduced, along with how this differs from the traditional  'take, make, waste' model. The focus is on how designing with the circular economy in mind can help us all be...

The final resource in the 'Future Without Waste' series helps pupils plan a presentation of ideas they have created to invited guests. 

This set of three PowerPoint presentations is the second session in the future without waste series and focuses on Ellen MacArthur Foundation’s three core principles...

This 'future without waste' session helps pupils pull together their learning on the circular economy through activities focused on a design brief where they have to solve real world problems. The design brief is based on the people and businesses in a fictional town...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in engineering and mathematics. This activity focuses on developing the...

In this lesson students are introduced to the world of robotics in the context of the Key Stage 2 ICT curriculum. Over the course of these lessons, the students will learn how to use Modkit to program a VEX IQ Basebot in the context of an ‘autonomous car’.

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The purpose of the lesson is to expand the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution.

The remaining lessons can be found here.

This...

The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...

The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.

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The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program. 

The remaining lessons can be found ...

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