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This activity asks students to carefully observe the buildings around them and the materials they are built from. The challenge is to design their own building, thinking about material choice, test strength of chosen materials and research the jobs involved within the construction industry. The challenge finishes...

Nets are used to make almost all forms of card packaging, ranging from simple cereal boxes to display boxes with clear polymer ‘windows’, to display stands. In this activity children consider how 3D packaging may be made from a 2D net, then make card models of a pyramid and a cube from nets. They may combine...

In this activity, learners will work in groups to share their knowledge of the use of technology in sport. They will each give a 60 second presentation about the topic to their group.

This resource could be used as a starter activity or as part of an exercise for learners to develop their knowledge of how...

This resource provides a cross-curricular design and technology project aimed at primary children. Linking to work on the forces and balance children build and test sculptures in small groups. They also discover more about the work of mechanical engineers throughout the lessons. The first lesson introduces the task...

Aimed at primary level, this activity pack contains a range of different activities based on the theme of ‘accidental discoveries’. The activities cover a mixture of topics including: materials and their properties, circuits, the heart and microorganisms. They introduce scientists and the accidental discoveries...

This challenge provides a STEM activity day in which teams of children work together to design an aeroplane and then construct a transporter to move it to the next stage of...

In this lesson students are introduced to the world of robotics in the context of the Key Stage 2 ICT curriculum. Over the course of these lessons, the students will learn how to use Modkit to program a VEX IQ Basebot in the context of an ‘autonomous car’.

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The purpose of the lesson is to expand the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution.

The remaining lessons can be found here.

This...

The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...

The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.

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The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.

The remaining lessons can...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in engineering and mathematics. In this activity, pupils will make a balloon rocket and carry out timed tests to calculate the velocity of the balloon. The...

In this resource, students use their STEM skills to help them design and build a model of a flood- proof house. Activities to help them with their design include testing materials (for strength and absorbency) and structures. Set on a fictitious island coping with the devastating effects of flooding caused by...

Aimed at primary level, this pack contains a range of different activities based on the theme of Earth. The activities cover a mixture of topics including: identifying plants and animals, habitats and food webs. Designed for use in class or as part of a science week or club, they promote investigative work and...

In this activity children are challenged to build a bridge 50cm wide to support the weight of a food tin. They must do this using only drinking straws, tape and string. First they investigate different shapes to find out which will be better at absorbing load. They then design and create their bridges and test them...

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