Filters

Clear all
Find a publisher

Showing 1370 results

Show
results per page

The project involved members of staff from the STEM subjects at the Kingswinford School working collaboratively to plan and deliver sessions to a group of Year Nine students. These sessions were held after school for an hour each week during the summer and autumn terms...

Modern society depends on programmable systems, from industrial robots to smartphones. The systems of today are only possible because of past inventions. The resources in this collection require students to research details about programmable system from the past, to present their findings to their peers and to...

Leading behaviour...

Introduction to the Grand Challenge resources

...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 1 resource package consists of activities designed to run for around...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 2 resource package consists of activities designed to run for around two...

This report was commissioned by the National Curriculum Council to look at the developments in design and technology education, soon after it was introduced to the National Curriculum. The article outlines some general features of the design and technology curriculum and looks at the importance of managerial as...

From the design and technology QCA, QCDA and Ofqual collection, these resources are materials and guidance produced to assess student performance in the various key stages and examinations.

...

The Assessment of Performance Unit (APU) was set up in 1975 within the Department of Education and Science (DES) to promote the development of methods of assessing and monitoring the achievement of students at school, and to seek to identify the incidence of under achievement. The APU commissioned research teams to...

This resource features five inspiring people who developed Bridget, a six-wheeled ExoMars rover. 

Bridget is a prototype of the vehicle that will be the largest and most sophisticated vehicle ever to visit Mars.

...

This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

Since ancient times, humans have gazed at the stars and tried to understand the night sky. This process continues today with observations still made by the naked eye but also with sophisticated telescopes and instruments that look at infra-red, ultraviolet, microwave and other wavelengths. This collection contains...

...

Autodesk design software, curricula, and teaching resources support the advancement of design and engineering education. They aim to provide educational software, certification, and learning materials to align classroom teaching with industry practices, allowing students to use free 3D design software products that...

This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

Pages