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Introduction to the Grand Challenge resources

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This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 1 resource package consists of activities designed to run for around...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 2 resource package consists of activities designed to run for around two...

This resource forms part of the artificial intelligence resources from the Grand Challenges resource collection.  The introductory video can be found here.

The artificial intelligence – level 3 resource package consists of activities designed to run for around two...

This report was commissioned by the National Curriculum Council to look at the developments in design and technology education, soon after it was introduced to the National Curriculum. The article outlines some general features of the design and technology curriculum and looks at the importance of managerial as...

This case study explores the intention of a provider to engage young learners in engineering and technology. Key to the project was the involvement of parents, employers and a range of STEM Ambassadors. Information on career pathways in engineering being the focus, an innovative approach in making engineering...

From the design and technology QCA, QCDA and Ofqual collection, these resources are materials and guidance produced to assess student performance in the various key stages and examinations.

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The Assessment of Performance Unit (APU) was set up in 1975 within the Department of Education and Science (DES) to promote the development of methods of assessing and monitoring the achievement of students at school, and to seek to identify the incidence of under achievement. The APU commissioned research teams to...

This resource features five inspiring people who developed Bridget, a six-wheeled ExoMars rover. 

Bridget is a prototype of the vehicle that will be the largest and most sophisticated vehicle ever to visit Mars.

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This activity includes a game-based approach to measuring reaction speed. Fast reflexes are vital to astronauts who may need to deal with rapidly escalating incidents and high-speed projectiles.

The effect of distraction on reaction speed is investigated – students collect multiple readings and take averages...

Since ancient times, humans have gazed at the stars and tried to understand the night sky. This process continues today with observations still made by the naked eye but also with sophisticated telescopes and instruments that look at infra-red, ultraviolet, microwave and other wavelengths. This collection contains...

Ross is an audio engineer at Realtime Worlds, he discusses his role in this video. His role involves creating, recording and editing sound effects for video games. He has always enjoyed music and worked in a music shop after he left school. He went on to working in a recording studio where he picked up technical...

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This resource includes 5 lessons on introducing students to the basics of using AutoCAD to draw simple 2D shapes.  It guides students through a series of worksheets to build skills and knowledge to develop a firm foundation on which to develop more advanced CAD skills.

Autodesk design software, curricula, and teaching resources support the advancement of design and engineering education. They aim to provide educational software, certification, and learning materials to align classroom teaching with industry practices, allowing students to use free 3D design software products that...

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