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Dirty Brands 1

In this starter activity, students consider how users might react to the pure water product. They work on developing a ‘marketing and branding’ campaign for Pure Water. The objective is to engage the local community in the project in a positive way, providing a ‘feel good factor’ about this development. The...

STEM Ambassador Activity: In Control

Published by the Royal Academy of Engineering, this activity looks at using alternative forms of transport, in this case cycling. The activity centres around groups of students developing an engineered product that represents the ideas of personal transport and sustainability. There is also a case study looking at...

Dirty Brands 2

In this activity, students develop a marketing strategy and advertising materials for a pure water product. Students mirror the design process within a ‘design consultancy’ and each team makes a pitch for the tender at the end of the project, presenting ideas to the class.

The activity is introduced using...

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