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Design your parachute - A guide to landing your CanSat safely

This resource gives students a brief overview of the different options available when building a parachute for the CanSat Competition. Students will learn about the underlying physics of parachutes and their design and how to control the speed of their CanSat. 

Learning objectives:

  • Understand...

Communicating with Radio - Ground control to major CanSat

To understand how everyday devices like mobile phones, routers and satellites work, we need to understand what radio waves are and how we can transmit information with them. Radio communication is one of the key elements in our CanSat. All the data needed for our scientific experiment will be sent from the CanSat...

Getting Started with CanSat - A Guide to the Primary Mission

This module outlines the main features of the Primary Mission for the CanSat Competition. In the Primary Mission, teams must measure the temperature and pressure and send the information to their ground station. Students will learn about the differences between the sensors they can use and about the challenges...

Meet Arduino! - Introduction to Arduino Computing using C++

This guide for students allows them to explore technology used in space through the Arduino tool. They can build circuits to blink an LED and to measure temperature, pressure and altitude. The basics of programming in C++ will be introduced using the Arduino IDE (Integrated Development Environment) software. This...

Martian Explorers: Design a New Mars Rover

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

Martian Explorers: Investigating the Engineering of the ExoMars Rover

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

Deciding Destinations KS4

The premise of this activity is that the school is sending a rover to Mars. Its mission is to search for evidence that life has ever existed there. It is the job of the class to decide where the rover should land on Mars. They will do this by working in groups and investigating six potential landing sites and...

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