Listing all results (493)

Young Technologist's Handbook

Produced for the Technology Enhancement Programme (TEP), this book contains a comprehensive selection of useful descriptions and reference information on the properties of materials, manufacturing processes, ergonomics and electronics. This pulls together a wide range of data into a single publication, accessible...

Structures Post-16

Produced by the Technology Enhancement Programme (TEP), this book contains five design and make challenges and seven study files. The materials and activities help students to investigate structures and the use of resistant materials. The study units look at, and help students to practise, skills and techniques...

Mini DC Generator

This publication, from the Technology Enhancement Programme (TEP) explains how a generator converts mechanical energy into electrical energy. To understand how this happens, students need to know something about magnetic fields and what happens when a conductor such as copper wire is moved within a magnetic field....

Lunar Exploration

Produced by the Royal Astronomical Society, this information booklet looks at how our knowledge of the Moon has been built up through observation, unmanned exploration and the lunar landings of the Apollo missions. Sections include: * Experiments on the Moon * Moon rocks * Structures on the lunar surface * Beneath...

Engaging Maths

A resource from the Engineering and Physical Sciences Research Council (EPSRC) which explores the role of the mathematical sciences in our lives - in security, telecommunications and the internet, the environment, finance and economics, industry, transport and travel, and in medicine and biology.

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Physics PH1 Summary

A summaried version of the PH1 curriculum, sourced from Letts Revise AS Physics.

Making games with Python & Pygame

This resource is a detailed guide to Pygame. Pygame is an open source library that allows students to make graphical computer games and multimedia applications in the Python programming language. The book is suitable for students aged 14 – 18 years, Ideally, students should already have been taught the basics of...

Computer science with Snap

This book is an introduction to the graphical language Snap!. Snap! is a free graphical programming language. Inspired by Scratch, it builds upon its foundations and expands its functionality.

This resource is suitable for both the novice and experienced programmer. The author, attempts to bridge the gap...

Hypatia Gender Criteria for Schools, Industry and Museums

Hypatia Gender Criteria for Schools, Industry and Museums

Hypatia Theoretical Framework (general criteria for gender inclusion)

In the coming years, with Europe’s knowledge economy developing and new technologies on the rise, skills in science, technology, engineering and mathematics (STEM) will be needed for a broader range of careers than ever before. It is therefore imperative to attract and recruit more youth to STEM study programmes;...

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