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STEM Learning Magazine: Post-16 and FE - Summer 2016

Pioneering technical services are explored in the cover article of the summer issue of STEM Learning Magazine for Post-16 and FE sectors. Other articles describe changes to A levels and GCSEs,  provide advice on conducting A level biology practicals, and look into investigating radiation levels from space. There is...

The Scratch patch - substitution cipher

This project, exploring basic encryption, is a useful introduction to data security as well as iterating through strings to manipulate them. The program create a ‘substitution cipher’, one of the most basic forms of encryption. It also demonstrates that, for more complex chained commands, Scratch becomes rather...

The Scratch patch - error handling

This activity is an introduction to writing programs that can handle errors. It also helps students to understand number bases, by guiding them through the writing of a ‘base converter’ program.

STEM learning secondary and FE magazine: summer 2018

This issue of magazine includes the following articles:

  • Preparing BTEC students for university by Adrian Greenall
  • Future careers in magic by Dave Gibbs
  • What does a good science scheme of learning look like? by Mark Langley
  • Exploring our universe by Tom Lyons
  • Moving...

STEM learning secondary and FE magazine: spring 2018

This issue of the magazine includes the following articles:

  • Have your Pi and eat it too by Michael Anderson
  • Bananas are big business by Ed Walsh
  • The E in STEM by Gill Collinson and Gemma Taylor
  • Celebrating International Darwin Day by Simon Quinnell
  • Applying learning...

Animal-Computer Interaction

This article investigates how scientists at the Open University are devising ways in which dogs can interact with electronic systems including computers. The article is from Catalyst: Secondary Science Review 2015, Volume 25, Issue 4.

Catalyst is...

Itching for more

Designed for students who have advanced through Scratch and are ready for additional challenge, this resource explores Build Your Own Blocks (BYOB) as a tool for learning modular programming using procedures. 

After examining, briefly, the history of the computer and the Turing Test as a measure of their...

I love my smartphone

Mobile app development is an engaging way for students to learn programming and interface design as many do, indeed, "love their smartphone".

This complete learning package teachers the origins and development of the smartphone, helping them to appreciate the amount of technology packed into their pocket. It...

Learning to Think (Spring 2014)

This edition of the Computing at School newsletter focuses on Computational Thinking, and contains articles covering:

*The importance of computational thinking

*CTillustrated – displays of concepts of Computational Thinking

*Code Club – after-school, volunteer-led clubs for learning computing...

Parallel calculations

A practical project that helps students to understand how client-server relationships are established, and what they might be used for. The example uses parallel computing across multiple Raspberry Pis to calculate a solution, as is often done when faced with complex scientific or engineering problems. The project...

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