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A colourful display poster showing ten reasons to to inspire young learners to consider the exciting and meaningful careers available in science, technology, engineering and maths. 

 

This resource contains a large number of activities which were originally aimed at students using Visual Basic, other than a few mentions of pressing a button to make something happen, they should all be readily implementable in plain python. The booklet has 7 or 8 missing challenges on Sorting and Searching, but...

A Godlike Heart is a short story about computational thinking, introducing the idea of using binary to represent different kinds of information. Set in ancient Mexico it follows the story of the kidnapping of and subsequent search for the daughter of a great “Jaguar Knight”, a general in the Mexican army.

It...

Linking Careers to the STEM Curriculum is a careers resource aimed at teachers of science, design and technology, computing, engineering and mathematics. It offers immediate ideas to try, longer term solutions and resource recommendations for linking careers to lessons.

This guide will help you to:

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This Catalyst article focuses on Katherine Johnson, who was one of a number of black American women whose work as 'computers' made NASA's early work possible.

This article is from Catalyst: Secondary Science Review 2017, Volume 27, Issue 3.

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This edition of the Computing at School (CAS) newsletter covers a range of topics including:

*Unplugged computing magic tricks

*Programming using Alice, Scratch and GameMaker

*Making games with Kodu

*Object oriented programming in Java with Greenfoot

Introduction to the Grand Challenge resources

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This resource forms part of the ageing society resources from the Grand Challenges resource collection.  The introductory video can be found here.

The ageing society – level 3 resource package consists of activities designed to run for around two to three hours...

This longer article taken from AI: Where is the Intelligence? discusses Artificial Intelligence and rule following "bots". The activities contained within would easily lend themselves to a series of lessons on algorithms. The section on...

Python is a freely available programming language. This resource contains six sections:

The first section, Getting started, begins with a simple description of how to download and install a Python compiler onto a computer. The screenshots in the resource use a compiler called IDLE. There...

This learning resource is an introduction to programming with Python. Versions are included for Python 2.7 and Python 3. The fundamentals of programming are covered: • Arithmetic operations • Data types • Control flow As well as some more advanced techniciques including the use of: • Regular Expressions • Files •...

This activity gives students the opportunity to navigate a map of Mars looking for regions of interest they will receive ‘mission’ data from to analyse. Students will first work in teams on an interactive activity, navigating terrain as either a rover or mission control. The main part of the activity asks students...

This article investigates how scientists at the Open University are devising ways in which dogs can interact with electronic systems including computers. The article is from Catalyst: Secondary Science Review 2015, Volume 25, Issue 4.

Catalyst is...

Leading behaviour...

Introduction to the Grand Challenge resources

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