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Careers Examples and Options

These two Future Morph resources aim to show students that there is a wide choice of options open to those who study sciences and mathematics. The resources consist of:

Career examples list

The list covers six areas of science:

* Living things

*...

Handy Hydro: Ultimate STEM Challenge

This is Challenge Two of the 2017-18 BP Ultimate Stem Challenge. The challenge is to design a simple system to generate electricity from moving water. Students are to plan and carry out an investigation to measure how much electrical...

STEM and STEAM for Cartography

Mini Map Makers is creating a Poster for STEM and STEAM for Cartography. How Cartography interacts with the elements! 

This is working progress and a draft copy will be out soon!

Flood Defence

Students work in teams to design and make a prototype device that can design and make a prototype of a simple device (to be sold in stores like B&Q) that will allow homeowners to remove water from their house during periods of flooding.

In this challenge the device will have to move 100ml of water from...

Managing Behaviour for Learning MOOC November 2015: Webinar 1 outputs

Webinar 1 was held at 7.00pm GMT on 10th November 2015. The following links provide access to various outputs:

Becoming a STEM Enthusiast

These activities have been developed for the National HE STEM Programme to be used in conjunction with the video resources found in this collection.

Activities for staff developers contains activities aimed at Higher Education staff developers. The first activity outlines...

Spectroscopy in a Suitcase

This outreach programme aimed to build upon good practice from the Royal Society of Chemistry's (RSC) project Chemistry for our Future, and to develop new activities which could then be used with the RSC’s Spectroscopy in a Suitcase (SIAS) equipment. It explored appropriate contexts which may appeal to students...

Writing a Flowchart

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction.

Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children.

A simple design activity...

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