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This guide to disruptive technologies provides ideas and rationale for why disruptive technologies should be taught as part of the Design and Technology secondary and post-16 curriculum. It provides examples of disruptive technologies, discusses how they might be introduced in a classroom setting and supports in...

This Catalyst article investigates how polymer materials can be designed and printed with electrical properties that allow them to be used in wearable electronic devices. The article is from Catalyst: Secondary Science...