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The BrickPi is an add-on board for the Raspberry Pi. It is used to interface with Lego Mindstorms sensors and motors to create robots and other projects. This small collection includes practical tips to get started.

These resources are to support teams entering the UK CanSat Competition or European CanSat Competition.  Details of how to enter the competition can be found through https://www.stem.org.uk/esero/cansat for the UK competition, and ...

This edition of the Computing at School newsletter, from a time of extensive curriculum change, includes:

*Arguments for teaching computational thinking

*Introduction to Arduino

*A short article about JavaScript in secondary schools

This edition of the Computing at School newsletter focuses broadly on computing in primary schools, and contains articles covering:

*The new National Curriculum Programme of Study for Computing

*Designing a new computing curriculum in your school; adapting previous curriculum models

*Computing...

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This edition of the Computing at School newsletter contains articles covering:

*Coding and computer science

*Code Club and Computing ++

*Tips for teaching programming

*Codecademy

*Teaching encryption with spreadsheets

*Scratch sensorboards (picoboards)

*Robotics...

MagPi is the official Raspberry Pi magazine. Articles range from beginner guides through to advanced programming and physical computing projects. Many of the articles are of use to teachers using Raspberry Pi computers - these have been selected and are contained within this collection.

This guide for students allows them to explore technology used in space through the Arduino tool. They can build circuits to blink an LED and to measure temperature, pressure and altitude. The basics of programming in C++ will be introduced using the Arduino IDE (Integrated Development Environment) software. This...

This edition of the Computing at School newsletter contains articles covering:

*Increasing the number of girls studying computing

*Inclusion in computing

*Network of Excellence and CAS Hubs

*Learning about programming through knitting

*Programming with GameMaker

*...

This guide shows how the BrickPi can enable novice programmers to use Scratch to control complex robots and models.

The instructions need to be followed using Scratch on the Raspberry Pi computer. The resulting programs use different input and output devices, including touch and colour sensors and motors....

This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:

*Pedagogy of computing in primary schools

*National curriculum programme of study

*Game design in the primary classroom

*Primary – secondary transition...

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

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