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Getting Started with Astro Pi

 

Astro Pi is the name of a small computer developed by the Raspberry Pi Foundation, in collaboration with the UK Space Agency and the European Space Agency (ESA).

There are two very special Astro Pi’s. Their names are Ed and Izzy, and they have been qualified for spaceflight. They are now onboard...

Getting Gaia going

Gaia is a European Space Agency satellite, mapping one billion stars in the Milky Way. 

This worksheet guides students through some calculations on the power requirements for the Gaia spacecraft, the content is suitable for GCSE and A-level Physics.

A teacher's guide gives worked solutions.

Geophysics in the UK

Produced by the Royal Astronomical Society, this booklet gives an overview of UK research, within the fields of geophysics and planetary science. It includes articles on: * Asteroids and comets * Gas giants, Earth's near neighbours * The Magnetosphere * Earth's upper atmosphere * Air, ice and water * Earth's...

Episode 101: Introduction to Circuits

These activities, from the Institute of Physics, look at electrical circuits. They provide a review of previous knowledge and introduce the language needed to cope with the greater depth of learning at post-16 level. Activities include: • a discussion about electrical circuits to reinforce knowledge and highlight...

Exploring the circular economy

The following lesson plans provide a good introduction to the circular economy, and can be taught in sequence or as stand-alone lessons.

The lessons plans include:

  • (1/5) Challenging common conceptions
  • (2/5) Exploring the circular economy
  • (3/5)...

Robots and artificial intelligence AI: lessons in the ethics of robots

This resource supports students to research and discuss the field of robotics and artificial intelligence (AI). The resource provides a series of student tasks that explore the topic of whether robots are a threat to humanity. This resource would work well as a research topic for students undertaking projects in...

A teachers guide to disruptive technologies

This guide to disruptive technologies provides ideas and rationale for why disruptive technologies should be taught as part of the Design and Technology secondary and post-16 curriculum. It provides examples of disruptive technologies, discusses how they might be introduced in a classroom setting and supports in...

e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Wearing Electronics

This Catalyst article investigates how polymer materials can be designed and printed with electrical properties that allow them to be used in wearable electronic devices. The article is from Catalyst: Secondary Science Review 2015, Volume 26, Issue 2.

...

Moja Island Renewable Energy Engineering

From Practical Action, this 1-2 hour class activity uses the supply of energy for an island community to help students to understand renewable energy options.

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