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This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in engineering and mathematics. This activity focuses on developing the...

A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

Designed to be accessible for key stage two children, this activity guides you and your pupils through a range of fun and engaging maths challenges, using either real cupcakes or printable paper cakes. This could be carried out as part of a design and technology or maths lesson, and is simple to follow, making it...

This cross curricular activity includes science content from Year Four of the primary curriculum. It introduces programming and control, linked to the outside world through sensors - in this case, the computer's built-in microphone or a peripheral microphone. Programs are written using Scratch (online or offline)...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

This activity from the Institution of Engineering and Technology involves interpreting and using hieroglyphic symbols for simple mathematical functions.

Pupils will discover how the Ancient Egyptians used a decimal system using 7 different symbols for numbers up to 1,000,000, They will learn how to write...

In this activity, primary pupils make use of the theme of the King’s coronation to design a stone garden in the style of a flag or other item to commemorate the event. They will consider the design brief for the criteria, use a template to produce a design on paper, consider the scale for the final display and...

This computing resource for primary schools introduces the concept of decomposition through dance. Using combinations of hand-jive, clapping or tutting, the lesson demonstrates how complex sequences of instructions (algorithms) can be broken down into smaller chunks. The children are challenged to look for patterns...

Designed to be accessible for all primary aged children, this activity guides you and your pupils through the simple steps to explore maths with gingerbread men. This could be carried out as part of a design and technology, computing (coding) or maths lesson, and is simple to follow, making it suitable for learning...

In this resource pupils will learn about geological time, different geological periods and how old the earth is. They will also learn about dinosaurs, their various characteristics, and how they are both similar to, and different from, reptiles we see today. They will discover there are three main different types...

In this activity children practise using scales to weigh different items of packaging. They then calculate how many of each item could be made from an average tree. 

The resource, which provides an authentic context for maths learning has been proved by the IET, (Institution of Engineering and Technology)....

This resource focusses on understanding density and, through a series of practical tests, working out which materials are low and high density. In this activity learners will learn about the density of materials through testing. Learners will have an opportunity to weigh and work out the volume of an object. They...

This resource focusses on the use of multiplication and division in the context of scaling an item to either double or half its size. Referencing the importance of scale to the field of engineering, especially in the design of large structures such as bridges and buildings, this resources cleverly demonstrates how...

This is one of a series of resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, exploring the theme of waterways.

In this activity pupils will learn what is meant by density and will conduct an experiment to find out if modelling clay...

This activity looks at the primary mirror of the James Webb Space Telescope exploring the challenges that faced scientists and engineers whilst they were designing it. Linking to tessellating shapes in...

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