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Collect

The Collect package of resources supports students to try out user-centred design principles,  helping them to collect information about their chosen theme for the V&A Innovate challenge. The resources encourage students to explore, listen to people, observe and uncover everything they need to know to help...

Getting started

This collection of Getting Started resources will help you to set up the V&A Challenge with your students. Getting Started focuses your students on establishing a design team. The downloadable resources provide ideas for mini team challenges that your students can take part in to help them begin their creative...

WEAR: what we wear, how it's made and its impact on the world

WEAR asks us to investigate the issues of the fashion industry. Are we too wasteful, throwing clothes away once they've been worn a few times? Do we care who's making our clothing and how much they're being paid? How does our clothing represent who we are and what we have to say?

What if we could all...

EAT: what we eat, how and where it comes from

EAT asks us to explore human food habits. How do we give more people access to affordable, healthy food? What can we do to ensure that our food production is sustainable, and that we aren't wasting or polluting the planet with too much packaging? Can a design idea encourage people to make better food choices?

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GO: how we travel, why and where we go

GO asks us to consider the big questions facing human movement. How can we increase global travel without polluting our planet? How do we bring people from different countries closer together? What are the challenges to our everyday mobility?

How might we redesign everyday objects to make travelling...

Emotional robot

A short starter activity for students of all ages. It would make a good introduction to lessons on robotics or artificial intelligence and could spark a discussion on how neural networks might be used to create human-like behaviour. Equally, when discussing HCI design, it might move the debate beyond keyboard and...

Rochester Bridge Trust Learning about Bridges Education Kit

The Rochester Bridge Trust was founded in 1399 to provide a crossing over the River Medway in Kent.  The Trust still provides free bridges today.  The Trust is passionate about bridge building and wants to encourage young people to find out more about bridges and become as enthusiastic as we are!  

Our...

Managing STEM Enhancement and Enrichment

From the National Strategies, these documents give advice and guidance on delivering a successful science, technology, engineering and mathematics (STEM) curriculum enrichment and enhancement programme. The documents look at planning, implementing and monitoring an enrichment programme as well as how to make sure...

Key Stage Three: Anthrax Lessons

In this resource from the Science and Technology Facilities Council (STFC)'s Seeing Science website, students use data and evidence to identify a mystery disease, watch a cartoon on the history of vaccination which will allow them to answer questions on Jenner's work and role play the outbreak of a 'new' disease...

F1 in Schools: Science - Streamlining

This session involves conducting an experiment to discover how shape affects the movement of a solid through a liquid, which in some respects is similar to the movement of cars along a racing track. This session can get very messy, but it is great fun.

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