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What is the role of a designer?

In this resource a presentation and linked activities provide design and technology teachers with opportunities to highlight the different values and beliefs that designers may hold. Students can engage in exploring their own values about the responsibilities of designers and companies too. The presentation ...

ARKive School Museum (Age 11-14)

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive...

Fighting fires with the internet of things: Design and technology one hour activity

This one-hour lesson introduces the Internet of Things to students, through the context of fire fighting.

Students explore the user needs of a modern firefighter and how different Internet of Things technologies could improve their equipment and safety. Students investigate different products...

Bionic Boy

The Bionic Boy resources take inspiration from the Born to Engineer video from Ben Ryan, who is working to develop low-cost 3D-printed prosthetic limbs for young children and babies. Through discussion and practical activity, this resource supports students to increase their understanding of engineering through...

Fixperts

Fixperts is an award-winning, hands-on learning programme that challenges young people to use their imagination and skills to create ingenious solutions to everyday problems. The programme is equally relevant to design and technology, engineering and as a STEM enrichment activity.  

This set of resources can...

Human kite

Taking inspiration from the Born to Engineer video from Angelo Grubisic, an aeronautical engineer who combines his love for engineering with a passion for extreme sports., this resource supports students to increase their understanding of flight and how engineers use nature to inspire their ideas. Students will...

Designing the Mirror

In this activity, students will use memory metal wire to create a model of a deployable structure.  The James Webb Space Telescope has several structures that must be deployed in space, including parts of the primary mirror.  Students must create and evaluate a design to enable the primary mirror to fold inside the...

Martian Explorers: Design a New Mars Rover

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

Flight Test

This activity requires students to design and construct a payload fairing and vibration rig to test a protection system for a satellite (an egg).  Students are given limited materials (this can be differentiated accordingly) to produce their model, the success of the model is initially measured by the egg not being...

One Planet Packaging

These materials, from Waste Watch (part of Keep Britain Tidy), have been developed to make explicit links between sustainability and packaging for students following GCSE level design and technology courses. The scheme of learning includes suggested activities for five active learning sessions, supported by the...

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