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The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

The Technology Education Research Unit (TERU) was founded in 1990 at Goldsmiths College University of London. The unit focuses on understanding how design and technology...

Produced by ARKive, this series of activities teaches students about endangered species through the creation of an interactive museum.

The ARKive School Museum presentation looks at examples of endangered species and explains the concept of an ARKive School Museum. Students then research an endangered...

Students often find it difficult to understand the related concepts of acceleration and speed. Making use of the BBC micro:bit on-board accelerometer, this playful activity allows students to get an intuitive understanding through hands-on activity.

The simple game requires that students maintain...

Presents several science experiments and project ideas using food.

This starter activity has been inspired by the Sound Design...

This activity asks students to use the CAFEQUE (Cost, Aesthetics, Function, Ergonomics, Quality, User, Environment) principles to analyse Bang & Olufsen earphones.

A link is given to a case study of the marketing...

Published by the Wellcome Trust in October 201, this report looks at how one-year postgraduate Initial Teacher Training (ITT) courses in England and Wales support trainees’ acquisition of subject knowledge and topic specific pedagogy across the sciences.

The study, which was the first of its kind to look...

This activity, from the Ellen MacArthur Foundation, concentrates on the design of buildings, their use and eco- effectiveness. Students will explore how, through applying circular economy principles, new buildings can be created that have a positive impact – buildings that do good rather than less harm.

The...

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