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e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Open Softwear: Fashionable Prototyping and Wearable Computing Using the Arduino

This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

Young Technologist's Handbook

Produced for the Technology Enhancement Programme (TEP), this book contains a comprehensive selection of useful descriptions and reference information on the properties of materials, manufacturing processes, ergonomics and electronics. This pulls together a wide range of data into a single publication, accessible...

The IQ3 Microcontroller Module

From the Technology Enhancement Programme (TEP), this book looks at a self-contained programmable device called the IQ3 which is capable of use in a wide variety of engineering contexts ranging from simple door interlocking to production line control and robotics.

The IQ3 has four outputs each capable of...

Control Systems

Work done in this Nuffield 13 - 16 module followed from the B units called ‘Breathing and circulation’ and ‘Food and digestion’, also from the S unit ‘Circuits’. This D unit provided enough material for eight double periods during a Further Science course and built on the content of the S units for Single Science....

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