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RESINATED CORE SLABS (15m)
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This issue of magazine includes the following articles:
- Preparing BTEC students for university by Adrian Greenall
- Future careers in magic by Dave Gibbs
- What does a good science scheme of learning look like? by Mark Langley
- Exploring our universe by Tom Lyons
This issue of the magazine includes the following articles:
- Have your Pi and eat it too by Michael Anderson
- Bananas are big business by Ed Walsh
- The E in STEM by Gill Collinson and Gemma Taylor
- Celebrating International Darwin Day by Simon Quinnell
- Applying learning...
In this issue of the STEM Learning magazine Gemma Taylor talks to schools about how they are planning and preparing for the reforms to the design and technology GCSEs....
This edition of the STEM Learning Magazine includes articles on:
Professional development for science technicians
An interview with a design and technology teacher
Study visits to CERN
High quality staff training days
Tim Peake's mission to the International Space Station
I have recently run a session for retired engineers and computer professional keen to learn about the micro:bit as a very cheap (£15) tool for their own interest and amusement, but also to be able to support colleagues in schools, academies and colleges to make sensible use of them to support cross-curricular STEM...
This edition of the Computing at School newsletter focuses broadly on computing in primary schools, and contains articles covering:
*The new National Curriculum Programme of Study for Computing
*Designing a new computing curriculum in your school; adapting previous curriculum models
This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:
*Pedagogy of computing in primary schools
*National curriculum programme of study
*Game design in the primary classroom
*Primary – secondary transition...
This edition of the Computing at School newsletter contains articles covering:
*Computing in the national curriculum
*Computational thinking in the classroom
*Learning algorithmic thinking through dance
*The Behind the Screen...