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The Large Hadron Collider (LHC)

From the Science and Technology Facilities Council (STFC), the 'Big questions, big experiment' wall chart describes the Large Hadron Collider (LHC) at CERN. It looks at the "big questions" about our Universe that scientists are trying to answer, and how the amazing LHC will help them to do so. The 'Tunnel to the...

Bringing Tinkering to School: Ideas for Activities

Tinkering creates a bridging point between a learner’s personal interests and experiences and a broad range of possible learning outcomes. It offers valuable opportunities to engage all students in STEM and fosters a more inclusive STEM education. In this way, it is very much aligned with a Science Capital Teaching...

Futurecade

Futurecade is an innovative interactive suite of games from the Science Museum that allows students to explore how science and technology impacts on their everyday lives. Futurecade’s four games are inspired by current and future technology in the fields of robotics, satellites and space junk, geo-engineering and...

EV3 Activities for the Busy Teacher

This sample of a teacher guide introduces basic robotics using Lego EV3 hardware and software – the activities are based upon a single robot model which can be constructed from the education core set.

Students learn about basic movement of the robot rover in the context of space exploration.This context...

Control Systems Engineer: Vicki Hodges

This STEMNET resource describes the background and career of STEM Ambassador Vicki Hodges, an Attitude and Orbit Control Systems engineer working on a project to develop an unmanned spacecraft.

Having joined the Astrium graduate scheme, Vicki has moved around the company and gained experience in a variety of...

Careers Examples and Options

These two Future Morph resources aim to show students that there is a wide choice of options open to those who study sciences and mathematics. The resources consist of:

Career examples list

The list covers six areas of science:

* Living things

*...

Build the Station Simulation

With just a few materials, building a paper model of the International Space Station (ISS) can become a class project. This publication contains a brief overview of the ISS, its parts, the science that occurs on board, instructions, and extension fact sheets. Learn about the ISS, explore fun facts, simulate...

Making Circuits

This progression toolkit develops understanding of the key concept of making circuits, as part of a topic on simple electric circuits. This key concept helps to build broader understanding about electricity and magnetism, which is one of the big ideas of science education at ages 11-14.

It includes...

e-Textiles in a Box

This professional development resource provides teachers with the basic knowledge to deliver an e-textiles project in the classroom. The four lessons of varying duration cover: • basic electronics with batteries and LEDs • Using craft techniques to create wearable electronics • Introductory programming with Arduino...

Open Softwear: Fashionable Prototyping and Wearable Computing Using the Arduino

This guide is suitable to support a full introductory wearable-technology project using Arduino. It gives an overview of the Arduino system as well as the key terms surrounding ‘making’ and ‘hacking’. After a brief review of basic electrical theory, a closer look at the inputs and outputs of a basic board, and of...

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