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Space Suit Science

This teaching resource is presented in four stages:

Stage One - Finding out about the problem. In stage one pupils find out more about spacesuits, how they work and why people need them to survive. They also find out more about the challenge to test a series of materials to...

Mars Lander

Presentation about colonising mars - landing and how live there. Group activity to make Mars Lander to safety land egg for height. In addition activity to make parachutes for Mars Lander

The Great British Space Dinner - Secondary Resource

The Great British Space Dinner Challenge contains nine lessons:

Lesson 1: All Aboard the International Space Station (ISS). Sets the scene with a brief introduction the ISS and the Great British Space Dinner Challenge. Students develop a brochure about the ISS suitable for...

Fan or Turbine Efficiency

A practical challenge for pupils based on a Design Council finalist project carried out by a 17 year-old.

The project includes the need for the pupils to provide a full report on their work.

 

Futurecade

Futurecade is an innovative interactive suite of games from the Science Museum that allows students to explore how science and technology impacts on their everyday lives. Futurecade’s four games are inspired by current and future technology in the fields of robotics, satellites and space junk, geo-engineering and...

Martian Explorers: Investigating the Engineering of the ExoMars Rover

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

Careers Examples and Options

These two Future Morph resources aim to show students that there is a wide choice of options open to those who study sciences and mathematics. The resources consist of:

Career examples list

The list covers six areas of science:

* Living things

*...

Handy Hydro: Ultimate STEM Challenge

This is Challenge Two of the 2017-18 BP Ultimate Stem Challenge. The challenge is to design a simple system to generate electricity from moving water. Students are to plan and carry out an investigation to measure how much electrical...

Power for the World - Secondary Resources

This hands-on enquiry-based workshop enables students to explore renewable energy solutions in the developing world with a focus on wind turbines. Aimed at secondary students the main activity focuses on wind power and how it specifically can help solve the lack of electricity in rural communities around the...

Plastic challenge

This resource contains a series of lessons which are designed to extend students’ knowledge and understanding of plastics and plastic waste on a global scale. Linking to materials and their properties, the environment, recycling and design and technology, they contain investigations and activities aimed at both...

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