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Design and Technology for a Circular Economy: Teachers' Guide

This teacher's guide, from the Ellen MacArthur Foundation, introduces six design and technology teaching activities and explains how they can be used and adapted. It includes an overview of design in the circular economy, including an exploration of how pioneers have rethought design and why it has needed...

Activity 2: Waste = Food

This activity, from the Ellen MacArthur Foundation, introduces aspects of the circular economy through design-and-make tasks, focusing on food packaging for festivals. It addresses the circular economy principle that waste equals food. The activity provides students with the opportunity to consider mass food...

Exploring the circular economy

The following lesson plans provide a good introduction to the circular economy, and can be taught in sequence or as stand-alone lessons.

The lessons plans include:

  • (1/5) Challenging common conceptions
  • (2/5) Exploring the circular economy
  • (3/5)...

Activity 1: The Circular Economy in the Built Environment

This activity, from the Ellen MacArthur Foundation, concentrates on the design of buildings, their use and eco- effectiveness. Students will explore how, through applying circular economy principles, new buildings can be created that have a positive impact – buildings that do good rather than less harm. The...

Robots and artificial intelligence AI: lessons in the ethics of robots

This resource supports students to research and discuss the field of robotics and artificial intelligence (AI). The resource provides a series of student tasks that explore the topic of whether robots are a threat to humanity. This resource would work well as a research topic for students undertaking projects in...

3D Printing, a new and emerging technology

This lesson resource provides teacher notes for delivering a lesson that places 3D Printing as a new and emerging technology. It looks at how 3D printers work and provides a student assessment.

How is 3D Printing used in society?

This lesson teaches students different uses of 3D printing and highlights the three main parts to the 3D printing process (I.e. design, slice, print).

A teachers guide to disruptive technologies

This guide to disruptive technologies provides ideas and rationale for why disruptive technologies should be taught as part of the Design and Technology secondary and post-16 curriculum. It provides examples of disruptive technologies, discusses how they might be introduced in a classroom setting and supports in...

Tidal Power

These resources provide up to date information and class activities on the topic of tidal power. Based on cutting edge research and the development of the Severn Tidal Barrage, students gain a valuable insight into the work of engineers in the design of the barrage and the environmental and ethical factors which...

Handy Hydro: Ultimate STEM Challenge

This is Challenge Two of the 2017-18 BP Ultimate Stem Challenge. The challenge is to design a simple system to generate electricity from moving water. Students are to plan and carry out an investigation to measure how much electrical...

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