Showing 17 results

Show
results per page

These Bingo activities from ASE are a great way to recap and reinforce vocabulary and meanings within a topic. The two examples here provide teachers' notes and 50 individual bingo cards which can be laminated and reused. They are on the topics of cells and the body, and element symbols. The idea can be applied to...

This immersive escape room activity introduces the BIFoR FACE (Birmingham Institute for forest research free air carbon enrichment) experiment and encourages learners to consider the impact of climate change on forest ecosystems. Learners work as a group to complete a virtual tour of BIFoR FACE before using...

In this SATIS Revisited resource students consider the factors that contribute to the greenhouse effect, the possible effects of global warming, and how they as individuals are contributing to carbon dioxide emissions.

Climate change is affecting the natural world. The distribution of some species appears to...

Resources which can be used to enhance a lesson on renewable energy or for homework activities. Includes:

  • A loop game activity with all the key words and facts needed at KS4
  • A renewable energy word search and the answer sheet
  • Crossword to test knowledge of key terms around energy at...

These Fun-Size materials, from the Association for Science Education (ASE) are short 5-15 minute activities that enliven lessons. These are part of the SYCD AKA Science collection. They range from short games and word plays through to quick demonstrations. Fun-size is particularly useful when you are working...

Future Morph Careers Quest was developed for students attending one of the the Big Bang science fairs. In the activity, students question exhibitors about aspects of their work and how they had chosen their particular career.

Whilst developed for an exhibition context, the resources can suggest questions for...

Produced as part of the Citizen Science project, these materials allow students to explore issues around human genetics using familiar game contexts. Suitable for students aged 11-16, the materials utilise activites similar to Pictionary, Taboo and Consequences to introduce a variety of issues.

The...

This ASE resource is a quick and effective game for revising and recapping subject knowledge. This resource consists of several question and answer activities useful for recapping and reinforcing key vocabulary. The life processes example recaps some of the principles that would have been covered in primary...

This resource explores different types or mineral deposits found in the Earth and focuses in particular on copper deposits called porphyry. A presentation looks at how these deposits are formed and mined. It then goes on to explain how geologists locate porphyry deposits using mapping, fieldwork, sampling,...

This resource includes a suite of games designed to promote thinking, learning and understanding as well as being enjoyable and engaging. They are all based around molecules that play key roles in life on Earth.

In the ...

Using this resource students can develop an understanding of the structure and function of neurons via a series of different activities. These range from simplistic labelling of neurons and building a model motor neuron to constructing an electronic 3D simulation game that mimics brain activity. There are also...

Produced in 2015, this resource looks at glass microspheres, which contain radioactive Y-90, and are currently being used to treat liver cancer in humans, where their chemical durability is of prime importance.

This...

This ASE PowerPoint quiz game ia aimed to liven up topics revision and reinforce vocabulary. The presentation includes two sets of questions on solids, liquids, gases and physical properties. They challenge students to find the "odd one out" from four options provided. A paper version of the question options and...

This activity, from the Institution of Engineering and Technology (IET), introduces students to how sensors can be used in smart applications of electronic systems.

The resource is designed so that students will know...

This quick game is provided by ASE and it aims to recap and reinforce students' knowledge of some aspects of physical processes. The resource comprises of cards and instructions for playing the game. Students compete to collect the beginning and end of statements or questions. Areas covered are electricity, forces...

Pages