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This guide to disruptive technologies provides ideas and rationale for why disruptive technologies should be taught as part of the Design and Technology secondary and post-16 curriculum. It provides examples of disruptive technologies, discusses how they might be introduced in a classroom setting and supports in...

This activity, from the Institution of Engineering and Technology (IET), explores how the antenna part of body centric antennas (BCAs) work and encourages students to consider ethical issues surrounding the use of advanced technology to control prosthetics.

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This longer-duration activity involves prototyping a low-power lighting system. It could be used in an off-timetable workshop or across a series of lessons.

Students are challenged to work through the whole design process, and to place a micro-controller (in this case a BBC micro:bit) at the centre of the...

This activity, suitable for a multi-lesson sequence or a single extended session, challenges students to design and prototype a simple motion-sensing alarm. The device is intended to prevent theft or the accidental picking-up of a bag.

Motion is sensed using the accelerometer built-in to the BBC micro:bit,...

This sample of a teacher guide introduces basic robotics using Lego NXT hardware and software The general nature as well as the origins of robotics are covered. NXT robots are then introduced, as well as some basic mathematical and other considerations for using robots in the classroom. The importance and impact of...

Work done in this Nuffield 13 - 16 module followed from the B units called ‘Breathing and circulation’ and ‘Food and digestion’, also from the S unit ‘Circuits’. This D unit provided enough material for eight double periods during a Further Science course and built on...

This sample of a teacher guide introduces basic robotics using Lego EV3 hardware and software – the activities are based upon a single robot model which can be constructed from the education core set.

Students learn about basic movement of the robot rover in the context of space exploration.This context...

After learning about flooding, students consider the design problems caused by its early detection. Students are introduced to moisture sensors, and can build their own using the instructions provided or use a ready-made version. This is connected to the BBC micro:bit and used as an input device. After processing...

This topic, from the Association for Science Education, allows classes in schools across the world to explore and exchange information about the applications of photovoltaic devices. The version of the topic that can be downloaded here is a trial version and is provided only in English. This resource was edited by...

In this full scheme of work, designed for a series of two-hour double-lessons, students develop a Mars Rover for NASA based on a standard VEX design. They learn about the components of a robotics system including control units and data communications, and work through a design process towards a prototype. The VEX...

In this activity students design and model a 3D robot arm. Robot arms are an example of a programmable system. They are used in a wide variety of industrial applications, ranging from loading machines to assembling cars, welding parts together and spray painting products. They are also used in applications such as...

This pack is about music technology and was developed to accompany the Musical Moods mass participation project for National Science & Engineering Week 2011 which aimed to find a new way of classifying online content based on mood. The activities are linked to the British Science Association’s CREST Awards...

This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit.

Students learn about basic movement of the robot rover, as well as related challenges, in...