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This resource investigates how hoverboards work.

Suggested learning outcomes include:

  • Understand how at least two different examples of hoverboards function.
  • Know how to analyse examples of existing products.
  • Analyse the main features of a product and identify improvements that...

This resource considers the social implications and challenges faced.

Suggested learning outcomes include:

  • To know what is meant by a remote area.
  • To understand the social problems and challenges faced by people living in remote...

A set of Key Stage Four Nuffield Foundation capability tasks focusing on the design, making and evaluation of electronic products.

For students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as...

A set of Key Stage Four Nuffield Foundation chooser charts focusing on electronic products.

Chooser charts help students make decisions about approaches to take for strategy and communication. The chooser charts are particularly useful when students are tackling open-ended projects, such as capability tasks...

A set of Key Stage Four Nuffield Foundation resource tasks focusing on electronic products.

Resource tasks are short, practical focused, activities designed to teach the resources for capability in a way which should intrigue and amuse students.

A set of Key Stage Four Nuffield Foundation capability tasks focusing on design, making and evaluation in food technology.

For students to develop and reveal their capability longer more open tasks requiring designing...

A set of Key Stage Four Nuffield Foundation chooser charts focusing on food technology.

Chooser charts help students make decisions about approaches to take for strategy and communication. The chooser charts are particularly useful when students are tackling open-ended projects, such as capability tasks.

A set of Key Stage Four Nuffield Foundation resource tasks focusing on food technology.

Resource tasks are short, practical focused, activities designed to teach the resources for capability in a way which should intrigue and amuse students.

A set of Key Stage Four Nuffield Foundation capability tasks focusing on the design, making and evaluation of graphics products. Each PDF contains two capability tasks.

For students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary....

A set of Key Stage Four Nuffield Foundation chooser charts focusing on graphics products.

Chooser charts help students make decisions about approaches to take for strategy and communication. The chooser charts are particularly useful when students are tackling open-ended projects, such as capability tasks....

A set of Key Stage Four Nuffield Foundation resource tasks focusing on graphics products.

Resource tasks are short, practical focused, activities designed to teach the resources for capability in a way which should intrigue and amuse students.

A set of Key Stage Four Nuffield Foundation capability tasks focusing on product design.

For students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as projects, or design and making...

A set of Key Stage Four Nuffield Foundation chooser charts focusing on product design.

Chooser charts help students make decisions about approaches to take for strategy and communication. The chooser charts are particularly useful when students are tackling open-ended projects, such as capability tasks.

A set of Key Stage Four Nuffield Foundation resource tasks focusing on product design.

Resource tasks are short, practical focused, activities designed to teach the resources for capability in a way which should intrigue and amuse students.

A set of Key Stage Four Nuffield Foundation capability tasks focusing on the design, making and evaluation of textile products.

For students to develop and reveal their capability longer more open tasks requiring designing, making and evaluating are necessary. Sometimes these activities are referred to as...

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